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#9 If you didn't see the addition of Nobodies coming long before even Chain of Memories came out (Another Side, Another Story had many hints to their existence), I don't really know what to tell you. Nobodies make a whole lot more sense than just about anything else Kingdom Hearts 2 added. That said, Xehanort's back story is not especially difficult to follow either, so I'm not quite sure what to say. At any rate, I don't think anyone is trying to argue that Kingdom Hearts is in any way especially deep. It's really not. It only flirts with issues belying any amount of depth. However, I think you're severely exaggerating how confusing it is. |
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| Site Staff | It could take on the particular personas of the original person in question. It could be that KH's form is dependent on the person currently carrying favor. A Heartless (pure Darkness) would cause KH to take on a form in which it is a void. A Nobody, who flirts with both Darkness and Light, could cause KH to be a twilight. An Unbirth could cause it to be whatever philosophical quandry they decide to give it this time. Approved. But, there's no evidence to suggest that any worlds were destroyed in the timeframe of KHII. KHI is far more malicious in its treatment of the universe than KHII is. Since there was no one who was around to deal with the destruction of the worlds in the first game, many worlds suffered with definite consequences. In the second, Sora was already well accomplished in the task of saving worlds. The time from the end of CoM to the beginning of II was only a year; in the first game, it seemed to be much longer a process, and the new timeline gives it anywhere from ten to sixteen years. It's not inconceivable that several of the worlds visited could easily have been destroyed had Sora not arrived in the first place. We can also consider the character attempting to access KH. Ansem D was brutally evil, and wanted to obtain more power. Xemnas just wanted something of his back. In a sense, it's the method of obtaining power and what the intentions of using it were for. Ansem D was selfish through and through. Xemnas was willing to do evil in order to accomplish what he thought would end the suffering of those who were like him (ultimately what can be considered a "good" act). This sure as hell ain't Dante's Inferno. I can't write a book on Kingdom Hearts. What I can write a book about is anything Tolkien. Remember that this is Disney: it's superficially deep. In fact, it's rather simple to understand. People are made of three different parts, and when something goes haywire with one of them, ![]() ![]() ![]() happens. This isn't higher order differential equations. I don't have to compute any Wronskian matrices. |
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| | Regardless of whatever in-game logic justifies Heartless spin-offs, more Keyblade masters, and multiple identities, they bring me nothing but pain. Like Inuyasha. |
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| Site Staff | Well, your first problem is that you're watching Inuyasha, which means you like furries, which means you like Baloki. Therefore, your argument is invalid via Baloki. It's not a logical fallacy, no matter how hard you try to make it so. It just makes you wrong. |
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| Recognized Member | Perhaps a bit of a side note, but they're apparently called Unversed now (Nomura says it was a poor translation; more like he changed his mind) and they somehow spawn from negative emotions. There's a difference between disliking something and it not making sense. The only type of justification necessary (and probably the only kind of justification that matters at all) is the in-game logic which explains it. Just because you don't like the direction it's taken hardly makes it a convoluted mess. Like Tav said, though. Kingdom Hearts like all Disney-involved stories (and all Nomura-created stories!) is superficially deep. It's also pretty easy to follow. I'm just baffled as to how anything that has been added since Kingdom Hearts I is so difficult to grasp that it's outright rejection. |
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| Administrator | Maybe if you are used to watching a lot of anime then this story is tame, but by Disney standards it's pretty complicated. I guess I'm in the minority with Banana of those who thought it got a lot more confusing after KHI. Don't get me wrong, I liked it, but at many times during the game I got a 'huh?' moment. |
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| | That's why Disney stories are so great! They're great because they're simple. ![]() Because I never said that. I dislike it because I think it's messy. You have that backwards: you're saying that I think it's messy just because I don't like it! Explaining or justifying the things I don't like about Kingdom Hearts doesn't make them good or neater (I mean, I know who Xehanort is, but I still think that he's a stupid concept). And Kingdom Hearts games are just Disney/Square fan service games, so I think it's perfectly fine to pick and choose what one believes from them regarding the main story! I'm sorry that my first post pushed your buttons so hard, guys. It was a very innocent post. |
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