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Kryton87
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Its sometimes serious, and sometimes not. The idea is to be as awesome as possible. The storyline will be sci-fi in nature, and as serious as it can be. But the game mechanics, objects, and all that stuff will be as wacky as possible. I fully intend to have a character with a "middle finger" as a final weapon.

I'm thinking there will be a few different time spaces within the story. As I've said, the friend, Mr. D, comes from the future with a space ship. So if he could travel to the past, he could easily travel further to the past, or the future. Such things could make for interesting storyline bits. Like, a gem that was destroyed 500 years in the past, you must now find to fuel the faster-than-light drive... perhaps even going to different planets and such. That would be cool. That comes later though.

The first part of the game, I want to take place on a space station. A space station that has been invaded either by enemy nations, communists, aliens, dwarves, elves, ya know, some kind of thing like that. As for what exactly, I haven't decided, and it probably doesn't matter all that much. Maybe orcs... that could be interesting. Space Orcs invade a space station, and ransack the crew. That'd be cool. Ok, we'll figure something out, but whats gonna happen here. Mr. D knows the layout already, so he'll likely be the guide. I was thinking it might be interesting, if Mr. D's brother shows up in the transport vessel that Mr. D show up in. Kinda like a stowaway. After all, previously Mr. A and Mr. D were friends. But then the higher power chose Mr. D to go fight some evil, and here he is. So his brother, Mr. E, could decide to follow him.

As for time travel mechanics, thats another debate waiting to be happened. So, we'll work that out when it becomes necessary.

Ok, I'm going to go into mIRC and set up an IRC channel in the global server Undernet called #AwesomeRPG where we will discuss things like the name of this game. I'll keep this open as long as my computer is on. Anyone wishing to join, simply log into Undernet, and under the channel list, type #AwesomeRPG

Last edited by Kryton87; 11-19-2006 at 01:03 AM. Reason: to not doublepost
Old 11-19-2006, 12:52 AM
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Kryton87
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Try checking this out. This is some midi music I've made, Its not designed for this game, but it potentially could be used as such. Also, we need more graphics people. We have an balance issue with the graphic people and the sound people. If I wanted to I could do all the music myself. But I can't make graphics worth crap. So if anyone can make graphics, please let me know.

If you want to see the music I've made, here it is: http://winegarden.homeip.net/phoenix...hp/Music_stuff

I also have a world map that could be used. It can be modified if necessary, but this is what I use for my fantasy world, so why not use it here.
Attached Images
File Type: gif Orisus World.gif (14.2 KB, 16 view)

Last edited by Kryton87; 11-19-2006 at 02:47 AM.
Old 11-19-2006, 02:39 AM
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Ashley Schovitz
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I think the battle theme, the cave, and the church siongs fit perfectly.
Old 11-19-2006, 02:58 AM
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Genji
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Well I can't help with anything, but I can only wish you luck. Do not give up on it, and it might work out. RPG Maker is horrible, so it might be better for you to learn Java or C++ and build with that. It has more flexibility and things. If not, I reccomend RPG Maker XP. It has more flexibility with the scripting system, so basically you can do anything you want with that if you learn RGSS.
Old 11-19-2006, 03:38 AM
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Kryton87
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I wouldn't say its more flexible, I'd say it makes it home brew, and thus its not so much that it can be customized, but more that you have to make the customizable parts yourself. Its kinda equivalent to painting a miniature. You can paint the prepackaged miniature whatever colors you want, or you can make your own miniature to paint, and if you're not good at it, it'll look like crap no matter how well you paint it.

I'd like to do it in C++ or Java, and I know the very basics of both languages, but I'm not skilled enough in either one yet to make a project on this scale.

later added: Wait a second... That church music was originally called Church for lack of a better name. I renamed it to SlowBells. Yet you called it church... you confuse me. Are you reading my mind?

Last edited by Kryton87; 11-19-2006 at 05:02 AM.
Old 11-19-2006, 04:55 AM
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Genji
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Originally Posted by Kryton87 ^
I wouldn't say its more flexible, I'd say it makes it home brew, and thus its not so much that it can be customized, but more that you have to make the customizable parts yourself. Its kinda equivalent to painting a miniature. You can paint the prepackaged miniature whatever colors you want, or you can make your own miniature to paint, and if you're not good at it, it'll look like crap no matter how well you paint it.

I'd like to do it in C++ or Java, and I know the very basics of both languages, but I'm not skilled enough in either one yet to make a project on this scale.

later added: Wait a second... That church music was originally called Church for lack of a better name. I renamed it to SlowBells. Yet you called it church... you confuse me. Are you reading my mind?
Actually, it is more flexible. Coding has almost limitless possibilities. RPG Maker 2k or 2k3 are pretty limited if you're just using that program as a stand-alone. Its battle system is complete crap, the graphics aren't too smoothed, and text looks like something that came right out of my ass 2 weeks ago. RPG Maker XP actually could be considered limitless however, due to Ruby being a feature in it. Customizing that, you can change various things in game play with scripts. I would recommend XP for this project myself, since I would call myself an advanced user of RPG Maker XP. Its A LOT nicer looking, you can find great scripts online for it, and its just better.

PM me for info on how to obtain it free.
Old 11-19-2006, 05:29 AM
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Tsukasa
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Is there going to be a Bard-like class?

I could start off conjuring sounds for that if you want.
Old 11-19-2006, 07:39 AM
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NeoCracker
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Lets get the Channel started then so the writers can get to work.
Old 11-19-2006, 07:53 AM
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