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| Takahashi just should have written the story and then teamed up with someone who would know how to translate that story into a video game setting. The best way to go about something like this is to start off small and then if the money rolls in start getting bigger. To try to start things off huge to begin with is just a poor idea and nobody who is putting money into it is going to back it. I also think that since Takashi was pretty much demoted during the project shows that he wasn't real willing to listen to advice. And that is the worst type of business person their is. Someone who doesn't have a good grasp of things to begin with but also isn't willing to listen to others.
04-18-2008, 08:00 PM
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| You naysayers are annoying. Like all the people who crawl out of their holes every year to say "the Legacy of Kain series is over." No one's saying it's not over. We just have hope there might some day be a new game. Just let us have our hope. It's not like we only live for this hope and cling to it. It's just one of those things you'd like. Like I'd love to win the lottery but the odds are slim. So don't come and tell me "put your hopes of winning the lottery to rest". Because maybe I'll win someday. And maybe a new LoK or Xeno game will be made.
05-09-2008, 12:01 AM
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I think that it is necessary to accept facts. One of my favorite series is LUNAR localized by Working Designs. I wanted to see a sequel to the game after Lunar 2: Eternal Blue Complete was released, but a new Lunar game hasn't been made in years aside from a side story game on the Nintendo DS localized by another company; furthermore, Working Designs no longer exists, so...
05-09-2008, 08:26 PM
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