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gudkid
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interest is all there is but who knows? maybe it would be cool whatever would be in the additional grid or boards or whatever it will be..
Old 05-11-2007, 05:25 PM
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Roto13
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I didn't even get the special edition of FF XII. I don't care about this. I'm satisfied with FF XII as it is.
Old 05-11-2007, 06:06 PM
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Crossblades
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Some more info. I got this from the wiki page. I think it's cool that Guest characters can be playable now =)

An international version of the game, titled Final Fantasy XII International Zodiac Job System, is set to be released on August 9, 2007 in Japan as part of both Final Fantasy 20th anniversary and Ivalice Alliance campaigns. The game will include a new take on the Licence Board system, with twelve grids available instead of one, each corresponding to a different Zodiac sign and job. The battle system as a whole will also be tweaked; guest characters will now be controllable by the player, while pressing the L1 button will accelerate the game's speed. Additionally, the game will feature the English voices and the widescreen 16:9 ratio support of the North American version, as well as a bonus disc based on the one initially released with the North American version. Finally, a new mode will allow the player to hunt monsters and Espers in several series of small maps, to gain items and money.
Old 05-13-2007, 04:44 PM
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Goldenboko
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Originally Posted by Crossblades ^
Some more info. I got this from the wiki page. I think it's cool that Guest characters can be playable now =)

An international version of the game, titled Final Fantasy XII International Zodiac Job System, is set to be released on August 9, 2007 in Japan as part of both Final Fantasy 20th anniversary and Ivalice Alliance campaigns. The game will include a new take on the Licence Board system, with twelve grids available instead of one, each corresponding to a different Zodiac sign and job. The battle system as a whole will also be tweaked; guest characters will now be controllable by the player, while pressing the L1 button will accelerate the game's speed. Additionally, the game will feature the English voices and the widescreen 16:9 ratio support of the North American version, as well as a bonus disc based on the one initially released with the North American version. Finally, a new mode will allow the player to hunt monsters and Espers in several series of small maps, to gain items and money.
So it is coming out in North America?
Old 05-13-2007, 08:28 PM
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Renmiri
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I think they are referring to the Bonus DVD we got in US, if you bought the collectors edition. The DVD was great
Old 05-13-2007, 11:03 PM
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Crossblades
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Supposedly More info on this game. Got it from this site and someone translated it.

人‹C集’†‚フ「ƒtƒ@ƒCƒiƒ‹ƒtƒ@ƒ“ƒ^ƒWー」ƒVƒŠーƒY2–{‚ƒŒƒ|ーƒg。PSP「ƒNƒ‰ƒCƒVƒX ƒRƒA -FFVII-」、PS2「FFXII ƒCƒ“ƒ^ーƒiƒVƒ‡ƒiƒ‹」


- English voices, with possible English text. The English text thing has only been written about by Game Watch, without further confirmation.

- 16:9 mode.

- The big one, the addition of the job system. The jobs are: White mage, black mage, red mage, time mage, knight, monk, breaker, shikaree, uhlan, samurai, engineer and archer.

--- Shikaree uses light armor and daggers, uhlan uses spears, samurai uses katanas, breaker uses hammers, time mage can apparently use crossbows, and monk has the barehanded augments in addition to licenses for wooden poles.

- It was impossible to change jobs once they were chosen in the demo. It remains to be seen whether there will be a method to change jobs in the final version or not. UPDATE: More sources are saying that you cannot change your job once it is chosen.

- The game can be sped up by pressing L1. Supposedly, this works like the fast forward mode in Chrono Cross. Comments have said that it can be too fast for normal play, but it's wonderful for some of the longer sequences like summoning or performing mist knacks.

- Guests and summons can now be controlled manually, and you are also able to modify summons' gambits.

- Treasures on the field have been moved around, and rare items are now easier to obtain.

- Cure is now AoE, like Cura and Curada. This change is likely due to the fact that you will only have one person who is capable of using white magic. Curaga is probably going to be changed, too.

- There's a new water magic spell called Aqua.

- "Trial" mode has been added, in which you can fight against mobs, summons, rare monsters, etc.

--- You can load your own save data.
--- There are 100 maps.
--- Each map has various enemies and treasures on it, though they are supposedly pretty small in size.
--- Every 10 levels, you may receive items/gil and have the ability to save.
- Some new gambits were added, such as "enemy has item" and "facing two or more enemies" (there are also three and four enemy variations of this gambit)

--New stuff from 5/16 magazines--
- Magic has been powered up. Like cure, fire is AoE, too. From this, we can probably assume that all first-level single-target magic will become AoE.
- No new mob hunts, story or bosses. Still waiting for further confirmation on this.
- Strongest Halberd/Zodiac Spear will be easier to obtain
- New game plus has been added

Release date is August 9.

Last edited by Crossblades; 05-20-2007 at 07:19 PM..
Old 05-17-2007, 06:13 PM
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Renmiri
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oooo control guests, me like it

Vossler will stop breaking my chains
Old 05-17-2007, 08:17 PM
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Marshall Banana
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Oh, my! =O

Even if I can't play it in my American PS2, I want it.
Old 05-17-2007, 10:12 PM
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