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SuperMillionaire
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Perhaps the story should be faster-paced?
Old 11-02-2009, 06:37 AM
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The plot's pacing is fine. The rest of the game is just kind of slow.
Old 11-02-2009, 06:52 AM
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Darkwolf090
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A game with FFXI gameplay is out and it is offline! FFXII.... oh wait you dont have to hit Control 1 to provoke in that one... DAMN
Old 11-02-2009, 07:50 AM
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SuperMillionaire
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Perhaps faster-paced gameplay then?
Old 11-02-2009, 03:24 PM
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Mirage
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it takes a lot of leveling up between each story related fight you do, making people (me for example) almost forget what happened earlier by the time they can get the next cutscene

isn't this poor pacing?
Old 11-02-2009, 06:49 PM
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Originally Posted by Mirage ^
it takes a lot of leveling up between each story related fight you do, making people (me for example) almost forget what happened earlier by the time they can get the next cutscene

isn't this poor pacing?
Depends how you're approaching the missions. If you already have a job of a sufficient level ~65 to complete Rise of the Zilart, 75 for Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess, burning through the missions is solely dependent on whether or not you can get people together. Nation missions might be another deal since you typically do those as you're leveling. You could also do CoP as you go, but I really don't see very many people attempting that.

If one prepares oneself properly, one can burn through these missions in a few days if one really wants to hardcore it. I know people who have completed nation missions in only a few days. There's nothing inherent in any of the missions that makes you wait longer than one day (occasional JP midnight waits) to continue.
Old 11-02-2009, 08:42 PM
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Levian
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It'd be so different that they might as well just slap a different roman number behind it.
Old 11-02-2009, 10:59 PM
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Omecle
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I've oftened entertained the thought of being able to experience the story and the many memorable characters of Final Fantasy XI in an offline RPG. It would be nice, if anything, to let non-MMORPG players experience what is probably the most comprehensive and best set of storylines that the series has ever experienced.

So yes, I would be all for an offline adaption that is based around the world of Vana'diel and its incredible set of story archs and lore; even downloadable episodic side stories (see mini-expansions) would be a nice addition to keep building upon the world. However, I'd like to see none of the gameplay carry across.
Old 11-02-2009, 11:18 PM
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