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#9 Perhaps the story should be faster-paced? |
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| Recognized Member | Depends how you're approaching the missions. If you already have a job of a sufficient level ~65 to complete Rise of the Zilart, 75 for Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess, burning through the missions is solely dependent on whether or not you can get people together. Nation missions might be another deal since you typically do those as you're leveling. You could also do CoP as you go, but I really don't see very many people attempting that. If one prepares oneself properly, one can burn through these missions in a few days if one really wants to hardcore it. I know people who have completed nation missions in only a few days. There's nothing inherent in any of the missions that makes you wait longer than one day (occasional JP midnight waits) to continue. |
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| | I've oftened entertained the thought of being able to experience the story and the many memorable characters of Final Fantasy XI in an offline RPG. It would be nice, if anything, to let non-MMORPG players experience what is probably the most comprehensive and best set of storylines that the series has ever experienced. So yes, I would be all for an offline adaption that is based around the world of Vana'diel and its incredible set of story archs and lore; even downloadable episodic side stories (see mini-expansions) would be a nice addition to keep building upon the world. However, I'd like to see none of the gameplay carry across. |
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