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#9 If you prase 80% Accuracy thats good enough really imo. I used meat all the way up until lvl 40 on WAR, because i had lil issues with Accuracy in general. I sometimes would be a little bit behind but not by too much. Afterwards however Accuracy started becomming an issue, but i think people are too much into Accuracy seriously...if you do 80% hit rate thats really good, for me really 65-70% is fine, as long as you dont miss half your time. I only have +19 Acc on my 60 PLD and i am hitting most things decently enough...so i wouldnt say ignore meat dishes especially when you already have an Acc Trait, and if you gear the right slots with Acc. You dont NEED a P.CC, a Tilt Belt/LifeBelt...Shikaree Ring/Verener Ring/Woodsman Ring, the ever usable Battle Gloves, Merman Gorget/ChivChain, and alot of other eqiups not including your own weapon which might include Accuracy...its important but dont go ALL out into Accuracy is what i am trying to say... Last edited by Lionx; 01-10-2007 at 03:11 AM.. |
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| | Acc will effect your performance far more than Atk until you're capped out on it. If you're already hitting 95% Acc (the cap), then obviously you are overkilling on acc and need to start worrying about Atk/STR. But until that point, you'll do far better DoT with a full Acc build. Hitting 95% of the time for 50 is better than hitting 80% of the time for 60. Honestly, many players won't have access to many of the better Acc gears (Woodsmans/Snipers, PCC). Without these, you will really need to focus more on the Acc gear available to you, which isn't much. You can't really go too all out on the acc, just because it's not available on every slot. The only time I would consider switching an acc piece for an Atk piece is if the Atk piece had a significant amount of Atk (Spike Finger Gauntlets > Battle Gloves: 12 Atk > 3 Acc). The only other slot where I can think of this being a major issue is with Swordbelt vs Lifebelt. You can put Acc on every slot you have and still have more than enough slots that have no Acc pieces to fill in with some Atk/STR. |
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| | Depends on what you're fighting, I think. In the old days, and probably still in low-mid level parties, the trend was to fight IT++ monsters for maximum EXP per kill, and hope for chain 5 at most. In these parties, you'll need accuracy all the way. Smart parties know that indefinite 5+ chains of Ts and VTs is better EXP in the long run. You don't need as much accuracy for these parties. I know these parties (TP-Burn style) are all the rage once a player can EXP in ToAU regions, and if past precedents are any indication, I imagine this mentality will or already has permeated down to low levels. So anyway, you might be better off carrying an attack build and an accuracy build. You never know what mobs your party will be targeting these days. In the old days you knew every party would invariably fight IT++ with a skillchain and magicburst. This is no longer written in stone. |
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| | Yeah, carrying both builds is a good idea. With VTs you'll need less of your acc build, however your melee Acc% numberes still hold true. Someone hitting fairly weakly for 80% acc will out-damage someone hitting really hard for 60%. I actually tried this in a PT today with a well geared SAM (O Kote, Valk Mask etc). His hits did impressive damage and his WSs were evn more impressive. However, he was parsing around 60% acc, and I was trying some meat as well as switching my Tilt Belt for a Sword Belt +1. That's a total of 10 Acc lost, but a huge boost in Atk. I was also averaging around 60% damage and parsing a little behind the SAM. After having such horrid accuracy, I switched my Tilt Belt back on. This managed to bring my acc up to around 70% and I started edging out the SAM on Damage%/mob. I then switched back to Rice Dumplings an was getting just over 80% and was doing far more Damage%/mob than the SAM. I really don't think you can have too much Acc until you're hitting over 90% regularly. Depending on the amount your PT likes to overhunt, this may require a different amount of gear to achieve. At low levels, it's unlikely that you'll ever realistically achieve this without super uber gear. Even against VT mobs, your acc won't be able to reach reasonable levels until you have access to more acc gear over all. |
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| Recognized Member | Just thought I'd point out that the theoretical values received from those percentages in a test of 100 hits, hitting 80% for 60 actually yields 50 more damage than hitting 95% of the time for 50. Anyway, my point is that if you focus too much on accuracy, you're not going to be outperforming anyone. A healthy balance between accuracy and attack/STR gear is necessary. It's probably easier and less costly to achieve 80% accuracy and still have room for attack/STR gear to raise damage per hit than it is to max out accuracy. Before I quit, accuracy gear was far more costly than attack/STR gear, and from what I've read, it's still that way. I just think it's completely pointless to forgo one for the other. |
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| | Well the 50 and 60 were just made up numbers. Honestly, I the difference is potentially much greater. Berserk alone can cause me to do 20 more than my normal average. I'm currently wearing the best acc build you can have without having HQ snipers and a PCC and I'm just edging into 80% accuracy. The parser clearly shows that I do better with more acc than with less. The fact that I was doing more damage with 240ish Atk and 80% acc than I was with 320ish Atk and 60% acc should say something about the importance of Acc > Atk. The fact that acc gear isn't cheap is all the more reason to focus on it. Crossblades probably won't have 2xWoodsman's at 40. Losing 10 Acc from the ring slots is will put a big hit on his acc, so I think it's important to focus on as much acc on other slots as possible. Wearing every bit of Acc+ gear possible, you can still get a very healthy balance of Atk/STR on the slots where no acc is available. |
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