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#233 I think Butterfly Catching is harder because it take me two weeks. I get Venus Sigil in two days. Nah, All of them are frickingly hard! |
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| | from easiest to hardest: 1. yuna's moon sigil - very easy, like random battles 2. rikku's mecury sigil - again easy, just a lot of walking around 3. auron's mars sigil - i just did his while completing other side quests. but im sure alone it would get old. 4. lulu's venus sigil - surprisingly i only messed up once at 50 so i wasnt working on it for very long. after i doged 25 bolts i would pause for a minute before continuing. 5. wakka's jupiter sigil - its not that winning blitzball games is hard, but after i hit 30 games i was pretty much finished with it. 6. tidus's sun sigil - 2 hours. i could have ripped out my hair! i guess i am just bad at this one. if i ever started a new game i would never try for it again. it just stressed me out way too much. (i havent tried for kimahris saturn sigil yet. but i memorize things pretty easily so i dont think i will have too much trouble getting it) its not that obtaning these weapons are extremely difficult, but it was just very time consuming (for me at least) although im still glad i put forth the effort to upgrade their legendary weapons becuase i think it is worth it in the end. |
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| | Here's mine: From easiest to hardest: 1. Yuna: Moon Sigil: Easy if your Yuna's stat is good. Requires Anima and Magus Sisters, PAL player becareful! Strategy is needed if you're too weak. 2. Auron: Mars Sigil: Totally easy when you're doing Monster Arena sidequest. But some are frustrating. 3. Rikku: Mercury Sigil: Three things needed: 1. Patience to walk again and again. 2. FAQ to make things easier. 3. No Encounter to support your life from boringness. 4. Wakka: Jupiter Sigil: Definitely hard if you think Blitzball sucks and totally hard if you're never get too good in it. I never have problem in this except the BORINGNESS of playing all of this for like 4 hours! 5. Lulu: Venus Sigil: Reflexes are important in this part. IF your reflexes is good, try three-bolts area, IF your reflexes is bad, try one-bolt area. Once again, patience! 6. Tidus: Sun Sigil: Depends on luck. IF you can grab all of the balloon in the first course of the race, that's fine but the second and the third part are nasty, birds attack! And balance is important! 7. Kimahri: Saturn Sigil: Even if you know the track, you still need speed, Tidus's running is crapper than Yuna in X-2. And mistakes aren't avoidable....sometimes. |
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