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#177 You MUST open treasure (HP Sphere, one of six treasures unlocking Anima) to continue. This treasure blocks your path and ONLY after you open it, treasure will wanish and you can continue. Offtopic> I will talk about PAL version of game. Yes the damage is same even in short animation but Celestial Weapons cause "celestial" damage (99 999 HP always if Strength is 255). I don´t know if Yuna´s Nirvana/MP affect Oblivion (how it affect attack) but compare. Wakka´s Attack Reels (Wakka had 35 000 HP, all attributes 255, World´s Champion) vs. Dark Bahamut = 90 000 (cca) x 12 Anima´s Oblivion (Yuna had 999 MP, all attributes 255, Nirvana) vs. Dark Bahamut = 92 000 (cca, in short animation) x1 Anima´s Oblivion is weak vs. many strong enemies and i have done 1 500 000 HP damage with it only to some of them from Monster Arena (the weak enemies don´t count of course). My point is that you don´t really need Anima to defeat Dark Aeons + Penance. It´s just one more shield to block deadly attacks. And Dark Bahamut will "eat" you with that tactic what did you mention (Impulse = 9000 HP with 255 Defense/Mag. Defense + his Overdrive grows too fast). Even some other Dark Aeons will laugh at it. |
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| | Go to Zanarkand, where was "tetris" game and activate all white squares. Then use Destruction sphere, open chest, and you are welcome in Baaj. |
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| | Does anyone know where I can find a map showing which pedestal is which? For me, the top left one will not light up. Everything I read assures me that I couldn't possibly have missed Bevelle, and I've just been back for Zanarkand so it has to be something else... If that one is Bevelle, I'm deleting my save and playing something else :/ Ah, never mind, found it. Besaid. Great, so I have to fight Dark Valefor. I'm so screwed... Right, can't possibly beat it yet. That's it, I've been putting off starting FFXII for far too long. Here goes. Last edited by ReloadPsi; 03-02-2007 at 09:14 PM. |
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