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Marshall Banana
Rorikon Princess
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#25
ichigo

The good:
  • The rewards of Triple Triad make every card game worthwhile
  • Laguna and company
  • Unique and pretty locations
  • Edea and sorceresses in general are cool
  • PuPu
  • A cute girl who fights with nunchaku

The bad:
  • The dialogue is just plain awful!
  • Not enough sorceresses
  • The world map feels bare
  • Boring sidequests

The ugly:
  • Zell
  • "Chicken-wuss"
Old 10-05-2009, 11:52 PM
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Rantzien
Cid's Knight
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I agree with the above pretty much.
Old 10-06-2009, 01:02 AM
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Jiro
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Originally Posted by The Last Oath ^
Funny to think its 10 years old now. I remember playing it years ago when i was 7 or so. and I couldnt beat elvoret because I didnt know how to junction
Yes, Elvoret kicked my kid-ass because I was horrible at junctioning. Hell I was horrible at the whole game to begin with
Old 10-06-2009, 02:49 PM
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Kyros
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Originally Posted by Vivi22 ^
This explains it. Truly great games are apparently lost on you. If characters with some actual depth who develop well throughout the course of the game and in a way that makes sense means they're dumb then give me the dumb cast over FFVIII's thanks. I find it funny that you accuse FFIX of being too easy yet say the Junction system was good (unless I'm misunderstanding you there). The junction system was a great concept but it was ruined by being easily exploitable right off the bat. It was too easy to turn characters into utter powerhouses who never run into anything they can't wipe out in a few turns throughout the entire game. Where's the fun if there's no risk or challenge? Not to mention that magic was useless for anything other than junctioning. You'd have to be stupid to use any when you can easily have characters hitting for crazy damage and walking around with a few thousand hit points in a matter of hours. Great concept, but terrible execution. At least if you found IX too easy it was probably because you were grinding too much.
Fully junctioned with crazy stats and whatnot didn't guarantee victories vs the enemies on the islands closest to heaven or hell, vs Omega or Ultima weapon (whichever was stronger forgot which one, think it was Omega), or even vs the final boss. If you messed up vs any of them even with awesome junctioning you were screwed. They also scaled to be even harder once you hit max lv.

I didn't bother grinding much in FFIX. I wasn't anywhere near max lv, was only above 60 b/c I thought Ozma was going to be a challenge, and I didn't use the best team. I ran Zidane w/o using thievery, Vivi only b/c of Flare, Garnett even though Eiko was better, and Steiner. I never bothered with Freya's dragon crest since I didn't use her. Ozma, Kuja and Necron were all easier than Ultemecia, and I didn't even have invincibility in this game.
Old 10-07-2009, 02:30 AM
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Marshall Banana
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ichigo

Ozma isn't easier than Ultimecia. XD
Old 10-07-2009, 04:28 AM
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Kyros
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You must have faced a different Ozma then everyone else I've talked to b/c he was ridiculously easy, and I didn't do any of the stuff that makes him weaker.
Old 10-07-2009, 04:31 AM
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Marshall Banana
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ichigo

Old 10-07-2009, 04:47 AM
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Wolf Kanno
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Alright people this thread is a retrospective on FFVIII, not determining whether IX was an easy game or not. Please try to stay on topic or I will start deleting irrelevant posts. Go make a new thread about VIII vs IX if its really that important to discuss.
Old 10-07-2009, 10:20 AM
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