Originally Posted by
Vivi22 ^ This explains it. Truly great games are apparently lost on you.

If characters with some actual depth who develop well throughout the course of the game and in a way that makes sense means they're dumb then give me the dumb cast over FFVIII's thanks. I find it funny that you accuse FFIX of being too easy yet say the Junction system was good (unless I'm misunderstanding you there). The junction system was a great concept but it was ruined by being easily exploitable right off the bat. It was too easy to turn characters into utter powerhouses who never run into anything they can't wipe out in a few turns throughout the entire game. Where's the fun if there's no risk or challenge? Not to mention that magic was useless for anything other than junctioning. You'd have to be stupid to use any when you can easily have characters hitting for crazy damage and walking around with a few thousand hit points in a matter of hours. Great concept, but terrible execution. At least if you found IX too easy it was probably because you were grinding too much.
Fully junctioned with crazy stats and whatnot didn't guarantee victories vs the enemies on the islands closest to heaven or hell, vs Omega or Ultima weapon (whichever was stronger forgot which one, think it was Omega), or even vs the final boss. If you messed up vs any of them even with awesome junctioning you were screwed. They also scaled to be even harder once you hit max lv.
I didn't bother grinding much in FFIX. I wasn't anywhere near max lv, was only above 60 b/c I thought Ozma was going to be a challenge, and I didn't use the best team. I ran Zidane w/o using thievery, Vivi only b/c of Flare, Garnett even though Eiko was better, and Steiner. I never bothered with Freya's dragon crest since I didn't use her. Ozma, Kuja and Necron were all easier than Ultemecia, and I didn't even have invincibility in this game.