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#9 Poison is an 'element' in FFVII, but not in the other titles. --------- Poison (Element) - The Final Fantasy Wiki has more Final Fantasy information than Cid could research I stand corrected (but it was both on VIII also?). Although it doesn't seem to be listed on the elemental screen inside ff7 (or does it, I can't check at moment). It seems to come under status screen only. And can it be used with the elemental materia? It is very wishy washy that it is an "element" on VII, but regardless, Element is not even what they should be called. There's 'comet' materia, but the only 'meteor' references are directly connected to the Black Materia -------- Firstly, "Comet" materia is actually "Meteorite" (possibly meteor, haven't discussed this yet) in the Japanese version and all references to "Meteo" are Meteor. Even discarding this fact, there are references all over to meteor, most notably "meteorain" limit break and those of Tifa. The Japanese game makes it clear that all Instances of "meteo" in the english version are "meteor" There may not be any materias named meteor (if you don't count meteroite), but there are plenty of references. Holy is a defined Elemental (attribute) in VII and can be equipped using Alexander, so it is very unlikely that this is a reason for not having a holy materia. Imho the biggest reasons are the game was already big enough with what was on offer and they had no time left to do more stuff. |
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| | a lot of people mistakenly assume 1/35th Soldiers means that there are supposed to be 35 Soldier figurines to collect but all that are in the game are all you were meant to collect... 1/35th is a modeling scale meaning every 1 inch of the figure or model equals 35 inches on the real thing, meaning a 2" figure would equal a 70" (5'10") person, people who build models know what i'm talking about... sure a few things were dropped or left unfinished but the 1/35th Soldiers were not among them... for the topic at hand, doesn't some of Tifa's Limit Breaks have the water property as well?.. not sure if i was stoned or half asleep but i think i remember Dolphin Blow healing a water property monster in one of my playthroughs, but it was so long ago i'm not sure anymore... |
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| Tittletattle Former Staff | This seems most likely to me. Who even used much elemental magic after disc 1? The elements just didn't play as big a role in FF7 as in some other RPGs (where you use second-and-third level elemental spells for a significant portion of the game). Besides, a lot of games only focus on a few of the elements to begin with. |
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Actually they are. It states clearly that there are 12 in a set and you collect 2 on the field. It is obvious that they wanted to place 12 in the game but never did so. I am not sure how accurate the rumour is, but apparently having 12 gives you free soldiers at fort condor. |
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| | 12 in a set could also be descriptive like how a package may say "12 in a set - collect them all"... unless something was explicitly stated by the staff that there was intended to be 12 collectable soldiers in game this remains only fan speculation... and i speculate that it's just descriptive text for a toy product symbolizing ShinRa's marketing of their image as the good guys even to the children, much like our American Military is doing right now... |
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| | "12 in a set" is only referencing real world toys, nothing within the game itself. Also, the rumor that you stated, about the soldiers at Fort Condor, is quite obviously false, as are countless other rumors about FF7, especially when they are about unreachable goals in the game. People like streching thier imagination, and sometimes people don't know if that is what they're doing. Also, to comment about the materia issue, I agree there should have been some materia for every element(and poison is an element, as it is in FF8), but, as Big D said, there were already enough materia and having materia for every element just didn't seem needed. There are still ways to use wind attacks and water attacks, so it isn't a very large problem. |
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| | So we have: Fire (Fire, Flare, Phoenix, Ifirit, Kjata, Beta, Flamethrower, Magic Breath) Ice (Ice, Freeze, Shiva, Kjata, Magic Breath) Lightning (Bolt, Ramuh, Kjata Trine, Magic Breath) Earth (Quake, Break, Titan, Kjata Magic Breath) Holy (Cure, Full Cure, Alexander, White Wind, Angel Whisper) Gravity (Demi, Lazer) Poison (Bio, Bad Breath, Hades (?)) Water (Leviathan, Aqualung) Wind (Choco/Mog, Typoon, Tornado) Water not being in the game is easy to explain as there are hardly any enemies who are weak against it anyway. Wind would be much more usefull as there are plenty of flying enemies, however you'll have to make do with the Contain materia and items. Also in VII there is the one hidden element too... |
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