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#33 Awesome game, but 1 problem, a bit to short! :/ I finished it the first day I bought it, I didn't move my butt before it was finished took me about 10-11 hours. Anyway, it was sure worth the money!Last edited by Kuldian; 12-26-2006 at 01:47 AM. |
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| | I'm not very far into it, but so far it seems you can only jump onto and off of specific things which ruins the whole... Stylishness, and that jumping around in a gunfight is actually pointless cos they just shoot you anyway, and the camera moves slowly so it's hard to turn around, aim, and kill whoever's spamming shots at you. But I'm sure I'll grow to like it. |
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| Site Staff | Srsly, 10-11 hours is about par for most FPS games I've played on the PS2, so I don't see what the fuss is about it being too short. ![]() As for liking the game or not, I wrote about it earlier so i'll just quote what I said then: "I have to admit, I went into Stan's looking for the FFIII DS remake and noticed that he had DoC in for PS2. When I found out that he didn't have any copies of FFIII in, and not wanting to leave without a game, I picked up DoC instead. I have to admit I wasn't expecting much out of it, I didn't know a lot other than it was a shooter and that a lot of people didn't like it much, but I thought I'd check it out anyway, just because I love FFVII and it's world so much. Anyway, after having spent a good 10 hours or so on it now, I can say that I'm very pleasantly surprised with how it's gone so far, I really like the game. The graphics in the FMV scenes are breathtaking, really. The opening few movies were gorgeous. And the game itself is a lot of fun. You can switch between either 3rd or 1st person view, which I do quite frequently, for various reasons. I think most of the problem people have with it is because, lets be fair, it was never exactly going to be the new Half-Life, nor was it going to be a typical RPG, and I guess people going in looking for a great FPS or RPG were disappointed, but it's certainly not a bad game. The weapon customization stuff is AWESOME, you can make some total destroyder weapons. Being able to make your gun powerful or fast and adjust the range and such is nice, you can customize them to your playing style. It's not without cons, though, but I've found most of them to be minor, to be honest. The one main silly one is the game telegraphs when you're about to have a boss or sub-boss fight every time 'cause you end up walking into a room that's got a ![]() ![]() ![]() load of items and a shop in it and the next room is a massive arena shape on the map so you know whats coming, it kind of takes away the element of surprise somewhat but it's not so bad. The boss fights themselves have been very good, for the most part. Nothing that's going to make my "best boss fight" list but they've been varied and a couple were challenging to a point where it was a pain in the arse (Rosso the Crimson and Azul the Cerulean), but they were still fun, so it was all good. Seeing some of the FFVII locations done up in new graphical style is really nice, the train graveyard in particular was very cool.Oh one other good thing is Vincent has his limit break in this game and it DOESN'T SUCK! Which is awesome. I hated it in FFVII 'cause it was stupid but in DoC it works awesome. So yeah, basically I like this game a lot and it reassured me that Squenix can still put out a good game in the Final Fantasy franchise when they can be arsed. I'm more open to giving FFXII a chance after playing this game." ![]() |
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| | I'm not far into it, but I'm a bit iffy about it. It doesnt seem like a FFVII game to me. It seems too futuristic, the storyline seems really strange too..the battle system irks me. And being able to carry only 4 potions, 2 high potions and 1 phoenix down? That bugs the hell outta me! I like it but...its a bit of a disappointment unfortunately. |
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