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Orophin
Location: Canada
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Originally Posted by Omega_Weapon
Will FF VII DOC be on a disc to buy at a store for computer, or will u have to download it?
It's a PS2 game by the way, not a PC game. It's one of the first thing that is said in this topic.
Old 05-04-2006, 03:23 AM
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nirojan
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Come check it i got a new section about the new cell phone game!
Old 05-13-2006, 10:14 PM
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sephiroth45
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THE NTSC VERSION WILL NOT HAVE ONLINE PLAY!
http://www.ffonline.it/ff5/?lng=en
But to balance this out they'll make 40 unlockable levels with the backgrounds of the online mode!
Old 05-17-2006, 08:22 PM
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Amaru
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Here's the full story from the Localisation thread. You might want to update your first post, Niro. Online play is out...

LOS ANGELES--Believe it or not, the designers of Dirge of Cerberus--the third-person action game starring Final Fantasy VII's vampy anti-hero Vincent Valentine--didn't think the game was perfect when it was released in Japan earlier this year. Or at least, after receiving player feedback and doing some of their own design retrospection, they decided to retool many of the aspects of the game before its August release in the states. You don't often see a game like this so radically tweaked during the localization process, so we were interested to see everything that's new in the forthcoming North American version.

For starters, Vincent himself will play a lot differently. He now runs noticeably faster--1.2 times faster, to be precise. You also won't experience as drastic a slowdown when you've got your weapon drawn in aiming mode (and you can further reduce this drag by customizing your weapon to make it lighter). There's also a new double-jump move that will come in handy in more open areas, and you can even perform shooting attacks and melee combos in midair now. Vincent's dive-roll dodge move has been supplanted with a dash move that gets you out of the way just as well, but lets you recover into an attack position faster. Finally, the limit break special attack move no longer detracts from your magic bar; instead, you'll have to find single-use limit break items to invoke this special power.

The game balance has also been changed quite a bit. There's no more easy difficulty mode--now you start out with only normal and hard, and finishing either of those modes unlocks an "extra hard" mode that contains a whopping 40 special missions (which become unlocked as you go) as well as new, modded weapons. You'll also be able to access a character model viewer and artwork and sound galleries by playing through these bonus missions, which promise to be among the most difficult in the game.

40 missions sounds like a lot to add, huh? You had to figure there'd be a tradeoff somewhere, and indeed Dirge of Cerberus will lose its online multiplayer mode for the US release. In fact, most of the bonus missions are adapted directly from the previous multiplayer content. Square Enix reps said this was mainly due to the relative unpopularity of the company's PlayOnline service in America, and because the game's online mode required the PS2 hard drive, which has a very small installed base here. Besides, they wanted to offer a more tightly focused single-player game instead. You'll still have mouse and keyboard support, if you want to play the game more like a shooter, though.

Anyway, if the multiplayer mode is gone, at least you've still got Gackt. The gothic Japanese renaissance man--who makes music, acts, provides anime voice work, and stars in his own game in his mother country--adds his likeness to an enigmatic character in Dirge of Cerberus, as well as providing two songs for the soundtrack. We had to confirm that Gackt's contributions would remain intact, for those members of the American audience looking forward to them.
Old 05-17-2006, 10:21 PM
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nirojan
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alrite i updated it! keep posting your ideas
Old 06-07-2006, 08:06 PM
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sephiroth45
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I just read a review about this game and it wasn't that bad! the main problem was the inverted aiming! that was a bad move SE, but for your first first-person shooter you did a great job, but it should've came out on PS3, because by the time the game comes out only ff fans will want, because regular gamers will be awaiting the new system!
Old 06-15-2006, 10:31 PM
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nirojan
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ye i know what you mean. The release date should've been earlier!
it's coming out just 1/2 months before PS3 and that's a major problem. Of course no one is going to buy it while it's 500-600 buckz, but people will want to save up for it! No normal gamer is going to pick up this title and enjoy it knowing that a new playstation console is already out! Only ff fans(like me) will want it to find out vincents story and keep their ff collection going!
Old 07-01-2006, 04:16 PM
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atlanteay
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it's coming out on Aug 22... they could've released it earlier (basicly reasons stated by nirojan)

http://www.gamespot.com/ps2/action/d...vii/index.html

here's the proof for the release date. Maybe someone should update the front page to say the release date
Old 07-03-2006, 02:10 AM
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