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#1 Thinking about Sabin's scenario lately, mostly because of the "Shadow's Price" thread, and I thought I'd recant an interesting tale, with a helpful tip contained within (hence the title)... The second time I played through the game, after the waterfall, I found myself with Cyan dead, Sabin severely wounded, a huge stretch of land to run across, and NO healing items whatsoever. After several failed attempts to make it to Mobliz, I decided to save after each step I took, figuring that the battles had to happen at a random interval, and that eventually I would make it across. However, lo and behold, after each save, no battle would come. I was guranteed a free step in the right direction, and made my happy way to Mobliz in no time! Now, I must admit this trick was performed on the old SNES cart, so I don't know if it'll work on the ROM or the PSX version, but chancing that it might help someone caught in the same predicament I was, I post. |
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| Former Staff | Especially if playing the Anthologies version where it takes 10 seconds just to load the freakin MENU!!! |
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| Site Staff Cid's Knight | I was excited about buying a PS2 for the fact that my FFVI load times on my Playstation were abysmal. But after buying my PS2 it has worse loading times than my Playstation did. So it can't be the memory. I'd guess that you got lucky and got a CD that was burned "better". When did you buy Anthologies? |
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