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Bolivar
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Originally Posted by Roto13 ^
Originally Posted by Bolivar ^
Originally Posted by Roto13 ^
No, no, no, no, no, no.

Kefka lost his mind to the experiments that gave him the ability to use magic. After that he was a complete sociopath.
I'm curious as to where you make this inference from.
Characters of Final Fantasy VI - Wikipedia, the free encyclopedia
Oh snap, I never talked to that guy.
Old 07-25-2008, 09:31 PM
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Roto13
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I guess not. He's in Vector.
Old 07-25-2008, 10:42 PM
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Yaridovich
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Originally Posted by ljkkjlcm9 ^
I hated IV's story. It had some of the most generic plot twists ever. The arch-nemesis for the entire game being related to the hero. There being another person behind the scenes controlling everything. At least in VI I knew Kefka was going to be the main villian, pretty much from the beginning. It was clear cut, you knew who you were fighting against. And to say the story of FFVI was upbeat?!?! Terra is a slave when you first meet her, Cyan's entire kingdom was poisoned and then he watches his family board the phantom train, Celes was chained up and beaten, Gau was abandoned, Strago's village was persecuted, Shadow cut himself off from all emotions. Next, the world gets destroyed, Shadow could have died (or dies when you beat the game), all the moogles are dead, Celes tries to commit suicide, everything Locke does is because of a lost lover from the past, Setzer laments a lost lover, we find out Sabin abandoned Edgar after their father died.... far from an upbeat game if you ask me.

THE JACKAL
I didn't say upbeat. I said that there some unusally happy parts, and the ending is definitely one of the happiest I've seen in the series.

But no, if I wanted an up-beat game, I'd be playing X-2. Maybe I will go play X-2?
Old 07-26-2008, 12:43 AM
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Marky Tee
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and II had a more interesting world and mythology.
you serious?
Old 07-26-2008, 10:55 AM
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PeneloRatsbane
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I think this game is top notch, up until after Celes tries to off herself and finds Locke's bandana, that is the last bit that made me go ooohhh. except perphaps for the sad tale of Daryll. i just feel it looses pace towards the end. I think that VII stays consistently high class while VI slacks towards the end. but mostly its great and it still better than most other non fantasies.
but i'd put it third in the my
1. FFVII
2. FFXII
3. FFVI
Old 07-26-2008, 03:49 PM
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The game would have been much better if the WOR had a better story. I like the "choose what you do" idea, but when just about everything you do occurs without any connection, I feel like all I'm doing is grinding for Kefka's tower. Loved the ending theme, though.
Old 07-27-2008, 01:00 AM
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Bolivar
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Originally Posted by Marky Tee ^
and II had a more interesting world and mythology.
you serious?
Yeah, actually. VI had a great world/mythology (well, the 3-God mythology contradicted itself alot), but a little while into the world of balance/ruin, you pretty much know what you're going to find.

In II, you're always encountering new areas, and new types of them. Like going to the island of the Dragoons, trying to get the last of the Wyverns. Or near the end of the game, finding out that there's a kingdom of mages. The Mysidian tower was epic. Don't get me wrong - VI had surprises like Thamasa, the Floating Continent, I just like II's better.
Old 07-27-2008, 01:05 AM
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Roto13
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The game would have been much better if the WOR had a better story. I like the "choose what you do" idea, but when just about everything you do occurs without any connection, I feel like all I'm doing is grinding for Kefka's tower. Loved the ending theme, though.
The World of Ruin was made up of a bunch of little stories more than one big one. Setzer and Daryl, Relm and Strago on that dark little island, Terra and the kids, Locke and Rachel, Cyan and his dreams, etc..
Old 07-27-2008, 01:32 AM
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