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Lilliputian Hitcher
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Another problem with a gunner is it would require a whole new set of weapons as well as the job itself. Let's face it, Square-Enix isn't THAT nice to us.
Old 07-08-2006, 02:41 PM
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ljkkjlcm9
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As a throw back to FFIII which will have Onion Knight as a job class in it in the new version, I can see Onion Knight

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Old 07-08-2006, 05:11 PM
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abrojtm
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Originally Posted by Lilliputian Hitcher
Another problem with a gunner is it would require a whole new set of weapons as well as the job itself. Let's face it, Square-Enix isn't THAT nice to us.
What do you mean, they've added tons of new equipment to FFI DoS and FFIV:A, and also some stuff to FFII DoS. If they are making a new job, that means new skills, so new weapons aren't out of the question at all.
Old 07-08-2006, 06:04 PM
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Lilliputian Hitcher
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As far as I know (it was at least this way for FFIV:A), the equipment added in those games where upgrades of weapon types previously seen within the game. This would be an entirely new weapon class that would require an entirely new form of battle animation. Perhaps not a great difference, but enough that I could see Square taking an easier route.
Old 07-08-2006, 06:14 PM
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Zeromus_X
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Yeah, I agree.

Hm...the problem with this is the all the jobs fit into another job that does the same basic thing somewhere. (Except Gambler and Calculator, but I doubt they'll use those anyway.) Really wracking my brain thinking of what they'll possibly use.

Oh well...at least that'll make it more of a surprise!
Old 07-08-2006, 07:49 PM
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playaGAW
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What about a suprise no one would suspect. You could get a job or be unemployed.
Old 07-20-2006, 11:32 AM
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Tsukasa
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I would want to see an Archer that perhaps has focus over pure archery rather then Druidic type spells.
Old 07-21-2006, 04:48 PM
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