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AsakuraHao
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Default jobs for ff5?

i just got the ability to give my chars jobs..
so which do i give em?
please give me detailed info that will guide throughtout the entire game.
just tell me which jobs each character should use and for how long.
Old 02-01-2006, 01:51 AM
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rubah
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Give them whatever you feel like! Unless you're facing bosses, it really doesn't matter which jobs you use.

Try to switch them up. Once you learn an ability in one job class, switch that character to a completely different one and keep going

I like to start with the characters that look the best in each class ^_^ Like letting Lenna and Galuf be monks and bartz a white mage and faris a knight and all sorts of stuff.
Old 02-01-2006, 04:56 AM
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i master a job before moving on to the next.my style:

bartz:knight,sorcerer,samurai

reena:white mage,red mage,time mage

faris:thief,monk,ninja

galuf/Spoiler: krile:black mage,red mage,summoner

after i master those jobs,i am near the end already.so i start mastering ALL jobs (especially the mime).when i have all jobs mastered,my job assignment is this.

bartz:bare (mastered)

reena:mime (mastered)

galuf/Spoiler: krile:mime (mastered)

faris:bare (mastered)

that's basically it.hope i helped.^_^
Old 02-01-2006, 08:47 AM
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when i start out i make bartz a knight, galuf a thief, faris a monk and reina a white mage. and make sure you get the healing staff from tycoon castle. once faris gets barefisted i switch her to a black mage. galuf will always be weak because of the thief ability but secret and steal and the extra speed are woth it.
Old 02-01-2006, 11:28 AM
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Shin Gouken
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Mages learn their first abilities really quickly so make a black and white mage. Once they learn level 3 black/white magic, change to another job class, as you can't use level four magics for a very long time yet. Definitley make a warrior, the two handed ability will never stop being useful. Monks are useful very early on but they dont equip weapons so they cant benefit from extra attack power that weapons provide. Where you are now, and for a while, no decent weapons will be available so monks will be useful. Red mages are useful at the very begginning and at the very end, but for the chunk inm the middle they will be quite useless and boring. Red mages can use level 3 black and white magic which is useful until you get level four black magic. But a red mage will still be learning that job for almost the first 70% of the game (unless you power level somewhere to stock up on ability points.)

I guess you don't have all the available jobs yet, when you get them, Master hunter. Oh and regularly use your blue mage to learn available blue magic. Obviously blue magic is useless when you first equip it, but it becomes one the best jobs as soon as you start learning magic (blue magic=enemy skill incase your unfamiliar)

Old 02-01-2006, 01:24 PM
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Make sure you have an equal balance. Have 2 attackers and 2 magic users
Old 02-01-2006, 05:21 PM
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Originally Posted by shinangel2292
I guess you don't have all the available jobs yet, when you get them, Master hunter.
omg,how can i forget this one?yes,this is very essential.
Old 02-01-2006, 05:42 PM
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At the starting point in the game I'd reccomend a theif, monk, black mage and white mage, or to your own variation, it doesn't really matter all that much.
Old 02-04-2006, 09:09 AM
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