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#1 I remember reading a very long time ago from who-knows-where that Final Fantasy V didn't get localized around its initial release because then it was thought to be too complicated for Western folk. Scanning about Wikipedia as the nerd I am, I was reminded of that when I came across this concerning why it took until the Playstation days to get released elsewhere: I don't get it...What's so complicated about FFV's job system? Surely the plot isn't a riddle nobody can solve, so that must be what the riff-raff is all about. If I was the age I am now back then, as many gamers were, it would not have been complicated at all. Does Japan just think we're retarded or something? Did anybody actually find this game "not accessible" .Edit: I also love how they considered bringing it over as "Final Fantasy Extreme". I MUST BUY ANYTHING WITH EXTREME IN THE NAME!1!!1!!!111 Last edited by Noctiluca; 02-28-2007 at 09:14 PM. |
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| | It's probably because the majority of all games, and any popular ones at the time were action based in some way more so then RPG. So in short I think it was just Square think Americans were too dumb. Though I dunno why they thought it was too confusing, there were other RPG's released that were WAY more complicated I thought. Like Ultima 6 and 7 and Arcana. |
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| | it's just the fact that there were no mainstream RPGs in the west. you think you americans had it bad? FF7 was the first game thought worthy of europe!! we didn't get the other six, or chrono trigger, or xenogears or any other number of classics. if you consider that they made an easier version of FF4 for the USA, it's easy to see how they didn't make an FF5 at all, it's much, much more complicated than FF4. i'm not saying it shouldn't have been released tho... |
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