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NINJA_Ryu
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Another good part that i enjoyed was the Cecil trial at mt Ordeal, i felt that it was very nicely done, especially the first glimpse of Golbez!
Old 11-21-2006, 01:52 AM
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VeloZer0
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Definitely a great overall presentation. One of my favorite aspects of the game was the party formations. In other games that try to achieve character switches/leavings it usually turns out to be a large annoyance. In FFVI it was something that made the plot that much more compelling. Nothing makes your story more epic than to have half your party members wiped out by the grueling battles you encounter. (I thought it was kind of weak how they brought them all back at the end.)
Old 11-22-2006, 03:56 AM
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Evastio
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Originally Posted by VeloZer0 ^
Definitely a great overall presentation. One of my favorite aspects of the game was the party formations. In other games that try to achieve character switches/leavings it usually turns out to be a large annoyance. In FFVI it was something that made the plot that much more compelling. Nothing makes your story more epic than to have half your party members wiped out by the grueling battles you encounter. (I thought it was kind of weak how they brought them all back at the end.)
Them all coming back was one of my most favourite parts though. It made the story feel a lot more hopeful.
Old 11-22-2006, 04:13 AM
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Wolf Kanno
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Another scene I loved was the stuff leading up yo the final battle with Zemus. Starting with FuSoYa and Golbez's battle with Zemus to fallen comrades who lend their strength to your party and finally Cecil using the crystal to destroy Zeromus' first form. It was pretty damn epic and made you look twice at when it was made.
Old 11-22-2006, 07:27 AM
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VeloZer0
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I personally find when characters come back like that it just seems to somewhat cheeped their sacrifices. Plus, a story where everyone survives doesn’t seem nearly as desperate where half the people don’t make it out.

If game writers want to convince you of how tough times are I can't think of a better way than offing a few characters. (Though I will admit I am find what most people call depressing to be inspirational)
Old 11-22-2006, 05:19 PM
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Wild0ne
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Well how about the part about FFIV allowing 5 members at once?? Good stuff!!

My favorite part of the game was when you are up against Golbez in the underground and he paralyzes your whole party and his "pet snake" is about to gobble you up...Then you a DRAGON comes, whips the snake, and here comes.....RYDIA!!!!

Que the music!! Its time to kick some Golbez booty!! You want some of this? I DIDNT THINK SO!!!
Old 11-22-2006, 07:01 PM
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[quote=Wild0ne;1992980]My favorite part of the game was when you are up against Golbez in the underground and he paralyzes your whole party and his "pet snake" is about to gobble you up...Then you a DRAGON comes, whips the snake, and here comes.....RYDIA!!!![quote]

Yeah, that is also an awesome part of this game...one of those moments where I was almost overwhelmed by how much it rocked.

I'm also a fan of the Party of Five instead of four, or the later three. At first it seemed a bit overwhelming, but once I got used to managing them all I loved it. In fact, when I play(ed) the games that used a party of four, I always wish(ed) I had one more for miscellanous stuff like stealing and buffing instead of wasting attack opportunities to do those things.
Old 11-22-2006, 07:35 PM
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NINJA_Ryu
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Originally Posted by VeloZer0 ^
Definitely a great overall presentation. One of my favorite aspects of the game was the party formations. In other games that try to achieve character switches/leavings it usually turns out to be a large annoyance. In FFVI it was something that made the plot that much more compelling. Nothing makes your story more epic than to have half your party members wiped out by the grueling battles you encounter. (I thought it was kind of weak how they brought them all back at the end.)
tellah didnt make it....

but then again, no one likes him ><
Old 11-23-2006, 12:00 AM
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