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Originally Posted by Vivi22
Originally Posted by Sasquatch
What's the difference between the easy-type and the Anthologies version?
Aside from the abilities, it's a hell of a lot harder. You will have a very hard time beating a lot of bosses at lower levels. In fact you'll have a hard time beatine Zeromus at level 50-55. Calling him a pushover at those levels in the easy-type version would have been an understatement.
Are you kidding me, I had the highest lvl player clearing lvl 70, the rest in the mid 60s and up. Zeromus still kills if you try anything fancy. Rosa must cast Cure 4 on everyone at every turn, right after big bang, or you won't survive the fight most of the time. Really cheap double moves. Easy type is better. I don't see what's all the fuss about hard-type. it's all just menu cheapness, not difficulty. I guess if everyone is at lvl 99 it might be comfortable to face Zeromus in the hard version. Trying to extend the playing time with forced leveling up is a bit stupid. Hours of boring leveling up? forget it. The only thing that challenges is your patience.
Old 08-17-2005, 11:14 AM
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Originally Posted by cookieface
Originally Posted by Vivi22
Originally Posted by Sasquatch
What's the difference between the easy-type and the Anthologies version?
Aside from the abilities, it's a hell of a lot harder. You will have a very hard time beating a lot of bosses at lower levels. In fact you'll have a hard time beatine Zeromus at level 50-55. Calling him a pushover at those levels in the easy-type version would have been an understatement.
Are you kidding me, I had the highest lvl player clearing lvl 70, the rest in the mid 60s and up. Zeromus still kills if you try anything fancy. Rosa must cast Cure 4 on everyone at every turn, right after big bang, or you won't survive the fight most of the time. Really cheap double moves. Easy type is better. I don't see what's all the fuss about hard-type. it's all just menu cheapness, not difficulty. I guess if everyone is at lvl 99 it might be comfortable to face Zeromus in the hard version. Trying to extend the playing time with forced leveling up is a bit stupid. Hours of boring leveling up? forget it. The only thing that challenges is your patience.

Not really.
Some players (including myself) like a more challenging game that requires some (if little) tactic skill to be beaten.
Besides, the easytype version was censored in a lot of places and had a really bad english translation. It also missed a lot of useful items and character skills.
Last but not least, and what's most important to me, there were whole lines of dialogue left out of the easytype version that enriched the story a lot, such as Kain mentioning about he and Cecil being orphans and his late father being the best of dragoons. Without seeing that scene, you cannot really understand why Spoiler: Kain goes to Mt. Ordeals in the end...
Old 08-17-2005, 09:28 PM
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I wasn't arguing the stuff that was taken out, nor the censorship. Only the battles. There is no need to force leveling up just to make the game longer. It seems tedious and pointless, and it's a pretty loose definition of "tactic". But das just my opinion
Old 08-18-2005, 10:51 AM
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There's also no point in making it extremely easy, to the point that no leveling or sidequests are required before beating the game.
Old 08-18-2005, 03:15 PM
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