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Kawaii Ryűkishi
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The Japanese version was released on December 20. There hasn't been a date announced for an American release yet, but Nintendo Power--and conventional wisdom--claim it's forthcoming.
Old 01-26-2008, 09:52 PM
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Heath
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I didn't realise it was actually possible to get the dark crystal early so that was news to me.

The changes seem pretty decent on the whole. Obviously some are going to be more obvious than others (I mean, does controlling Cecil in the opening battle matter a great deal really?). On the whole, I don't have any real objections to them.
Old 01-26-2008, 10:16 PM
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How far along have you played into it anyway, Kishi?
Old 01-26-2008, 10:16 PM
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Momiji
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Originally Posted by Kawaii Ryűkishi ^
The Japanese version was released on December 20. There hasn't been a date announced for an American release yet, but Nintendo Power--and conventional wisdom--claim it's forthcoming.
Ah. Did they make it challenging this time around?
Old 01-26-2008, 10:22 PM
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Kawaii Ryűkishi
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Originally Posted by Jowy ^
How far along have you played into it anyway, Kishi?
All the way. I beat it a few days after its release.
Originally Posted by Poetically Pathetic ^
Did they make it challenging this time around?
Originally Posted by Kawaii Ryűkishi ^
Bosses are generally harder and have new attack patterns
Understatement of the year.
Old 01-26-2008, 10:37 PM
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Originally Posted by Crossblades ^
New magic spells Ultima, Faith, Brave, Bubble
These actually aren't new "magic spells," but rather possible functions of the "twin" command through certain character combinations.
Old 01-26-2008, 11:03 PM
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Kawaii Ryűkishi
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Twin magic is still magic! It costs MP and everything.
Old 01-26-2008, 11:05 PM
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Necronopticous
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Yeah, but if I read that before having played the game I'd assume it just meant new normally casted spells. Twin magic is a hassle and a half.
Old 01-26-2008, 11:08 PM
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