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Dahveed
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Default I'm happy they kept the D&D like spell levels...

I just bought the DS remake and was really pleased to see different spell levels, as opposed to standard MP.

However, why didn't they do the same with all the FF1 remakes, except for Origins? Why did they convert FF1's system to MP in the GBA and PSP remake?

Having played D&D, one of my favorite aspects of the original is the fact it has so many similarities. I'm just glad the third kept this feature intact.
Old 08-19-2007, 03:31 AM
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Sagensyg
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Originally Posted by Dahveed ^
However, why didn't they do the same with all the FF1 remakes, except for Origins? Why did they convert FF1's system to MP in the GBA and PSP remake?
Because little kids get GBAs
Old 08-20-2007, 09:09 AM
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ReloadPsi
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FF1 for the GBA was far too easy with MP. To that end, it basically made the Black Mage much more useful, and made Knight, Ninja and Red Mage even more broken than they were before.

I think the main reason they kept the spell level system this time is because there charges per level cap is higher than 9, thus it's not considered to be "too hard" for some of today's hopelessly unskilled gamers who will give a game a poor review just because they sucked at it.
Old 08-20-2007, 02:02 PM
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Dahveed
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Yeah, it's amazing how terrible at games the average gamer is nowadays. Back when the original for NES came out, I was still just a kid. However, I had no qualms with the magic system, and remember loving the game.

Even the original is not that difficult, if you choose the right party, level up, and buy the most useful spells.

It's like gamers now want no challenge whatsoever, and just want victory handed to them on a silver platter.
Old 08-20-2007, 03:26 PM
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TehAnima
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And my brother still can't play the GBA games without me helping him and whining that its too hard for him
Old 08-20-2007, 07:50 PM
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darksword12
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Originally Posted by Sagensyg ^
Originally Posted by Dahveed ^
However, why didn't they do the same with all the FF1 remakes, except for Origins? Why did they convert FF1's system to MP in the GBA and PSP remake?
Because little kids get GBAs
Don't you EVER imply that nintendo is "kiddy" around me again.
Old 08-21-2007, 07:57 PM
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Sagensyg
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Originally Posted by darksword12 ^
Originally Posted by Sagensyg ^
Originally Posted by Dahveed ^
However, why didn't they do the same with all the FF1 remakes, except for Origins? Why did they convert FF1's system to MP in the GBA and PSP remake?
Because little kids get GBAs
Don't you EVER imply that nintendo is "kiddy" around me again.
Not implying that just saying the amount of people who buy the Nintendo is dispersed between ages.
Unless you want to debate, COME ON!!
Old 08-21-2007, 08:03 PM
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Dahveed
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I would tend to agree with Sagenysd. I don't know how many kids I've seen in public with a GBA or a GBA SP. And yes, 90% of them seem to be playing Pokemon.

Now that's not to say GBA is strictly a kiddy system; I'm much older, and I am a huge fan of the Fire Emblem series, two of which have been released on the GBA in North America. Fire Emblem almost exclusively relies on strategy and planning ahead. There is a small amount of luck invovled, but it's certainly not something most younger children would enjoy.
Old 08-22-2007, 08:12 AM
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