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#1 I know what you're thinking: Here's another guy who doesn't understand the leveling system. Well, maybe. You see, He's my white magic/sword char, and he's leveling, well, Awesomely. I don't cheat much (except to raise levels of important and hard-to-level spells like like HEAL and LIFE, but never with weapons. It doesn't seem necessary) - but since I cheat with soul/spirit related stats, his soul has raised rapidly, but strength increased and remained the same. Meanwhile, Guy, who has done NOTHING except for wield axes, staffs or dual wield axe/staff is hardly leveling his power/strength at all. The problem is that Freeon up top is becoming massively overpowered, and I'm not even trying to make him that way, and it's dissappointing me. Does this happen to you? Is it something built into his character that makes him level so insanely easily, while, Guy, who looks like he ougth to be buff as heck, has a power score 10 points less? (Note: The problem may be that I acquired a mage staff early, from a monster drop, and it's a phenomenal weapon for this stage of the game, so when I use it, which I don't uless I hit a hard boss, but when I use it it will whack almost anything in one hit. I used it for a while, earlier. My current theory is that Strength/Power won't rise if your character is killing foes in a single hit. Like, it's attatched to damage and not attack repetition, but with mithril swords at lv. 3-4, Frionel is killing in one hit as well, not to mention when he's not killing and he's healing instead.) Where am I? Ice Cavern. Jordan just did his thing. |
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| | Does all that really matter? It's ff2j. Look, I give Guy and Frionel the best armor I can get. Heavy, I guess. Knight armor on each, because I braved Mysidia at an early level (BRSK2 cast 5 times on Guy will enable him to kill a Gygas, and the bombs only doo 100 or so damage if they don't hit Maria after FIRE2. The rest is luck and constant resetting to make sure you don't run into ANY other type of enemies) Heavy armor should increase strength, right? You know the weapons. I don't cheat on them, so it isn't like Frionel is getting more attacks in. I DO give Frionel 2 swords occasionally, and sometimes I give him a shield. Guy never has a shield. He always dual or single wields axes or clubs. They both have Giant gauntlets. Frionel has tons of White magic, at high levels, now, so he's got heavy soul. And right now, w/ gauntlets, Frionel has 50 str to Guy having 40. Frionel also has 54 Spirit. Guy has 60 Vit because he gets hit most. he gets hit a ton. He's got 3 times the HP of Frionel. (ThisI also don't understand. OBVIOUSLY, Guy gets hit FAR FAR more often than Frionel. And the 4th member gets hit more than Frionel too.I mean, Frionel's at the front, what the heck?) |
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| | Alright. My two cents here. :twocents: Yes. NES version? Origins? Dawn of Souls? We know it's FF2j, this is the forum for it. The heaviest armor is not by default the best armor. Often the opposite is true. Defense is nowhere near as important as evasion. The fact that Firion is first in the lineup has no effect on how often he gets hit. To be honest, I'm not sure how they figure it, but this isn't like FFI where the formation determines the probability of being attacked. It wouldn't make sense that way if you think about it. As for the rest, there are others who can explain the mechanics of the game far better than I can. |
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| | nes And, Nyara, I've read that Evade is much better than defense, apparently, but my most evasive characters can't seem to get past an evade of 2.30%. (And it's usuallly 1.30. I'm being hopeful because I managed ONE of them to 2.05%) I'm not going to wear light armor so I end up getting hit 3 out of 5 times when an enemy swingsat me 1/3 of the time, and then suffer full damage the rest of the time. I have a super high evade character, actually, right now. Layla. She starts with high evade, so her agility goes up fast, and I maintain that with light armor and a shield, and she takes damage like everybody else. Last edited by Martyr; 10-24-2006 at 04:29 PM.. |
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