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#1 Okay, so like, everytime you pick the wrong door you're inexplicably teleported into the middle of the empty square room, and it seems you always get an encounter on the way out. Is this intentional, or am I hitting some really messed up coincidental bad luck? |
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| | Those rooms have a ridiculously high random encounter rate, so if you pick the wrong door, the game usually makes you go through 1-2 battles because of that. If you wander around that room, you'll get into even more battles. I'm not sure, but I think you can get out of those rooms without having to fight any battles if you cast Warp. |
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| | Yup, they're trap rooms. They're not that bad though. At least, they shouldn't be. If they are, you need to train, and therefore you need these rooms. ![]() They contain the toughest enemy groups found on your current floor, good for raising those pesky passive traits like agi and magic defense. |
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| | Yep, but there are ways around it. One is having played through the dungeon so often that you remember what the right door is. Another way is using a walkthrough. Yet another way is saving the game before entering the room, and resetting if it's a trap room. This only works in the DoS version, though. Alternatively, you can use the trap rooms to your advantage and level up your characters there. You don't need to walk long until you encounter a new group of enemies. ![]() |
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