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marc
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Location: London (abbots ghetto)
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mmm..... I loved this game, I just hated all the flangeing dungeons, it just gets a tad repititive and boring sometimes.
Old 07-13-2006, 03:56 AM
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DarkLadyNyara
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Location: Pandaemonium, the Castle of Hell
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I love how it has no safegaurds against you royally screwing yourself. With the exeption of Diest and the Tropical island, you can reach any reigion on the map on foot.
Old 07-13-2006, 06:40 AM
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Zeromus_X
Cid's Knight
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Location: Core of the Moon (Phoenix, Arizona)
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As Zeromus discovered one day..

"Hey! There's a place below Altair I've never seen before! Maybe I'll go there!"

*gets killed*

"Okay...I'll go do that at a later point in the story..."

Yeah.
Old 07-13-2006, 06:42 AM
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theundeadhero
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I like it, but it seems to be getting earlier with each new version. For a challenge beat the rom.
Old 07-13-2006, 07:04 AM
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Peter_20
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One thing I hated, though, is the fact that you always risk ending up at some very perilous location.
I mean, the first time I played the Origins version, it was like this:

"Tadaa! I've got a CHOCOBO!
Now let's see what's happening in the world."

*rides to Palamecia*

"Hm, I can't do anything here.
Let's return to Altair!"

*RANDOM ENCOUNTER!!!*

"Uh-oh! What the hell is that?
Outta my way, idiots, I'm going back to Altair!"

*attempts to run, and fails*
*attempts to run, and fails*
*attempts to run, and fails*
*attempts to run, and fails*

"Crap. Alright, feel my BLADES, because I'm going back to Altair!"

*gets killed*

""
Old 07-13-2006, 06:56 PM
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Crossblades
CGI Kain supporter!! =)
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Location: North Bergen, NJ
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Originally Posted by Peter_20
One thing I hated, though, is the fact that you always risk ending up at some very perilous location.
I mean, the first time I played the Origins version, it was like this:

"Tadaa! I've got a CHOCOBO!
Now let's see what's happening in the world."

*rides to Palamecia*

"Hm, I can't do anything here.
Let's return to Altair!"

*RANDOM ENCOUNTER!!!*

"Uh-oh! What the hell is that?
Outta my way, idiots, I'm going back to Altair!"

*attempts to run, and fails*
*attempts to run, and fails*
*attempts to run, and fails*
*attempts to run, and fails*

"Crap. Alright, feel my BLADES, because I'm going back to Altair!"

*gets killed*

""

I hated that too. It seems as the harder the enemy is, the harder it is to run away
Old 07-13-2006, 07:46 PM
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druinmaster
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indeed however the GBA port of FF2 was shameful you never need to level or get money on it god bless the NES rom its heaven cept I have no money at salasomething or other
I love lvling HP its fun and tactical ya gotta think every second in the delicate game of russian roulette that is HP leveling without the switchy spell (I havent played too much of the game just about 5 hours or so of power-leveling (no speed-up key on my emu) and dying from miss-steps stupid ever so close to home bombs...)if only square-enix made another game using a beefed up version of this games system
Old 07-14-2006, 02:33 AM
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Zeromus_X
Cid's Knight
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Location: Core of the Moon (Phoenix, Arizona)
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The SaGa (released in America as 'Final Fantasy Legend') series for the Gameboy inherited this system, although a bit different. They had the same producer who worked on FFII's system, so that's probably why. I know there were SaGa games for the Super Famicom and I think the 'Romancing SaGa' were a part of the series too.
Old 07-14-2006, 02:36 AM
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