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Peter_20
Location: Sweden
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Default So what should I do before entering the Mysidia Tower?

Alright, I know I was so for playing the game "naturally" a while ago, but now I'm simply forced to bug-level.
The reason is simple: the Mysidia Tower is, as I recall, infested with status ailment-loving monsters, so I'll have to work up my Esuna spell in order to actually survive (it's no fun getting this Toad spell on my party without being able to cure it ).
Also, there're these Gigas guys, so I'd like some worked up spells for them as well.
So therefore I'm right now boosting my spells, and right now this is what I'm aiming for:

Esuna 7 (earlier mentioned reasons)
Fire 10 (for the Ice Gigas)
Ice 10 (for the Fire Gigas)
Poison 10 (for the Thunder Gigas)

This is all I'll need as far as I know, but would you recommend anything else?
Old 07-04-2006, 04:01 PM
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Heal between battles to get 2x points per cast.
Old 07-04-2006, 05:21 PM
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In retrospec you could've just brought along as many status ailment curing items as possible. Failing that just attempt the dungeon and if you're getting it handed to you, Exit out, go heal, and try again.
Old 07-04-2006, 06:11 PM
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Peter_20
Location: Sweden
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Originally Posted by Maxx Power
In retrospec you could've just brought along as many status ailment curing items as possible.
Nah, I'd like to save the item space for Elixirs and Cottages, which are my favourites.
Old 07-04-2006, 07:17 PM
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Originally Posted by Peter_20
Nah, I'd like to save the item space for Elixirs and Cottages, which are my favourites.
At most you only should ever need three cottages (one before entering the dungeon, one on exiting, and one incase of emergency) and about eight or so elixirs. If you can't get through a dungeon using Cure spells without running out of MP and having to use more than eight elixirs, chances are you're not meant to be there just yet.
Old 07-05-2006, 12:14 PM
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Originally Posted by Maxx Power ^
Originally Posted by Peter_20
Nah, I'd like to save the item space for Elixirs and Cottages, which are my favourites.
At most you only should ever need three cottages (one before entering the dungeon, one on exiting, and one incase of emergency) and about eight or so elixirs. If you can't get through a dungeon using Cure spells without running out of MP and having to use more than eight elixirs, chances are you're not meant to be there just yet.
Not to mention, where the hell would you get money for 8 elixirs at 50 K gil a pop? When I finished the game I had barely over 500 K, so thats 10 elixirs..
Old 02-06-2007, 12:17 PM
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Peter_20
Location: Sweden
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Originally Posted by Frostwake ^
Originally Posted by Maxx Power ^
Originally Posted by Peter_20
Nah, I'd like to save the item space for Elixirs and Cottages, which are my favourites.
At most you only should ever need three cottages (one before entering the dungeon, one on exiting, and one incase of emergency) and about eight or so elixirs. If you can't get through a dungeon using Cure spells without running out of MP and having to use more than eight elixirs, chances are you're not meant to be there just yet.
Not to mention, where the hell would you get money for 8 elixirs at 50 K gil a pop? When I finished the game I had barely over 500 K, so thats 10 elixirs..
Personally I just save any Elixir I get during the game, and then I buy another pack at the very end of the game.
This should make 8 Elixirs, two for each character.
That rocks.
Old 02-27-2007, 06:27 PM
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Behold the Void
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This thread's a good 5 months old, I think the issue's been resolved by now.
Old 02-27-2007, 09:54 PM
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