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#25 In the NES version, I felt that, unless you exploited the system, leveling up skills took WAy to long. In DoS, it's been changed, and I, personally, like it much more. |
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| | *cracks knuckles* Cloud isn't, Squall is. So is Tidus. They also all happen to use fairly large swords. I was saying the main character of FFII isn't like one of Tetsuya Nomura's lead characters. Chocobo hot & cold has an in game tutorial that covers everything you'll ever need to know about how to play the game. FFII in the Origins version had a manual that briefly glossed over some of the more obvious parts of playing the game. FFII in DoS had a manual that covered the most basic of basics and then told you which spells did what. If you want to know just how much more there is to the game than what's covered in the manuals or the in-game tutorials (in the healing chamber), just take a look at my website, then consider the fact that it isn't even halfway finished yet without even taking the walkthrough into consideration. That's what I mean when I say the game has lousy documentation. For example, did you know that there is no spell in the game that causes poison? |
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| | Scourge causes poison element damage, but does not inflict poison status. There's only one method of inflicting poison status on your enemies in the entire game. Can you guess what that is? The poison axe. On second thought, you can also confuse an enemy that inflicts poison with its physical attacks, but that's not reliable, nor is it easy. |
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| Site Staff Cid's Knight | I love poison axe, but it never seems to do much good. There's confuse spells? Oh yeah @_@l;;; I can hardly see them working *For* you though. |
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| | To me it was mostly the fact that the game is so goddamn slow. Donīt misunderstand, I really liked the game as a whole, but I totally abhored those fights in the hard dungeons, especially in that Warship; itīs like getting infected with Poison, Sleep and lots of other stuff with no possibility to heal them since Heal and all curative items are used up. This ends up with you having to fight desperately, which takes FOREVER, since you always miss your targets and stuff. I thought that was really annoying. |
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| | I'm working on a way to get through the game with as little levelling as possible. That part won't be too terribly hard if you spend a little bit of time on party setup, planning, and training. |
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