Welcome to Eyes on FF!
>>> Click here to download Final Fantasy Ringtones
Oh no!
 

Post New Thread  Reply
 
LinkBack Thread Tools Rate Thread
Sephiroth1999AD
Beavers ate my user title
Sephiroth1999AD's Avatar
Location: Finland
#9
Default

The complaints? In NES version, I thought the game was horribly slow. Walking around in dungeons is slow (feels a lot slower than in FF1 and FF3j for some reason even though even those games don't have Dash), and fighting is very slow, especially when casting spells on multiple targets, like your party or all enemies. I almost fell asleep during one dungeon, and after that, I used the emulator's fast forward option to turn off frame limits while walking in dungeons or in battles, after giving commands.

I didn't have a problem with how weapons or general stats level up or down. The problem with NES, WSC and PSX versions is how slowly magic spells level up. You need to cast a spell 50 times for them to gain a level, there's 16 levels and you need to cast those spells during every battle to have even some chance of raising them. I think the best spell I was able to get on NES version was Cure10, the rest were on levels 1-5 or so.

DJzen, have you played the DoS version? I've tried it for about 15 minutes, and things seem to level up faster there. Do you think the changes in the battle system make the gameplay smoother, or is it just as enjoyable as FF2 NES/WSC/PSX, or do you think it totally waters down the system and ruins it?
Old 07-11-2005, 11:34 AM
Reply With Quote
Sephiroth1999AD is offline  
Chaos Prophecy.Crash..
Banned
Chaos Prophecy.Crash..'s Avatar
Location: I get around
Default

I love every single leveling system in the FF universe. Really why say a game sucks just 'cause of one thing?? FF2 is great!! Destai, Your oppinion is your oppinion. I really don't see what there is to complain about...
Old 07-11-2005, 04:38 PM
Reply With Quote
Chaos Prophecy.Crash.. is offline  
Destai
Banned
Destai's Avatar
Location: Ireland (In other words a B-I-G field)
Default

Originally Posted by crash26821
I love every single leveling system in the FF universe. Really why say a game sucks just 'cause of one thing?? FF2 is great!! Destai, Your oppinion is your oppinion. I really don't see what there is to complain about...
You didnt read my post at the start of the thread, did you?
Old 07-11-2005, 07:02 PM
Reply With Quote
Destai is offline  
Aphelion
Default

Personally, FF2's character development system was simply the worst I've ever seen. The Sphere Grid was a completely different thing, you knew you HAD to use it to move on (of course, those who did that No Sphere Grid Challenge don't apply...). But FF2 gives you too much freedom, and I truly don't like it in a RPG. It's hard to know if you're ready to move on or not when you start very weak and simply HAS to train for your own survival...Otherwise, you'll die (that happened a lot in my first game)...

To make it short: I found it to be very disturbing.
Old 07-11-2005, 07:14 PM
Reply With Quote
Aphelion is offline  
Crossblades
CGI Kain supporter!! =)
Crossblades's Avatar
Location: North Bergen, NJ
Default

FF II is cool. It's just the leveling up system ruined it
Old 07-12-2005, 12:04 AM
Reply With Quote
Crossblades is offline  
Chaos Prophecy.Crash..
Banned
Chaos Prophecy.Crash..'s Avatar
Location: I get around
Default

Originally Posted by Destai
Originally Posted by crash26821
I love every single leveling system in the FF universe. Really why say a game sucks just 'cause of one thing?? FF2 is great!! Destai, Your oppinion is your oppinion. I really don't see what there is to complain about...
You didnt read my post at the start of the thread, did you?
I did. Im saying I dont see what there is for people to complain about. Not you to complain...
Old 07-12-2005, 04:29 PM
Reply With Quote
Chaos Prophecy.Crash.. is offline  
DJZen
HEIDEGGER SI MY BISHI!!!1
DJZen's Avatar
Location: Under your bed
Default

Originally Posted by Dark Dragon Knight
Personally, FF2's character development system was simply the worst I've ever seen. The Sphere Grid was a completely different thing, you knew you HAD to use it to move on (of course, those who did that No Sphere Grid Challenge don't apply...). But FF2 gives you too much freedom, and I truly don't like it in a RPG. It's hard to know if you're ready to move on or not when you start very weak and simply HAS to train for your own survival...Otherwise, you'll die (that happened a lot in my first game)...

To make it short: I found it to be very disturbing.
It's one of the hazzards of the insufficient documentation Square provided with the games. They REALLY didn't explain the system behind the game well enough, so many people play with a "what the heck is going on?" mindset. I've been playing this game for quite a while and I can safely say that I know when to move on to the next area now. It's really just a matter of learning how the game works, and Square stopped providing good documentation of their games when FFVII came out.
Old 07-12-2005, 09:00 PM
Reply With Quote
DJZen is offline  
Buster Sword Strike
... ROCK ON
Buster Sword Strike's Avatar
Default

This character system is awesome cause you can make your personal party.
e.g. If you want Fironiel to be a paladin he can be, if you want to stop all the stereotypes and make Maria a tank go for it!
I think the the only reason people bash it is because it takes a little extra work and planning to achieve making a good party.

In Most other Final Fantasies it is set so the thief is made obvious also the warrior, the mage(s), the tank.
Old 07-12-2005, 09:51 PM
Reply With Quote
Buster Sword Strike is offline  
Post New Thread  Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +1. The time now is 05:28 PM.

Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.0.0
Copyright ©2000 - 2007, Eyes on Final Fantasy.
Sean Robinson Design

Online Games | Scholarships | Tool Enhancers