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#17 If you hadn't taken me out of context, you would have realized it had nothing to do with being targeted by an enemy, as I can make someone's evasion go up by hitting them with my own party. |
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| | Of course, I'm probably wrong. The law of averages states that, if it's random, and I have Gus ax the hell out of Firion, taking a total of over 3000 HP in two battles, and Mariah hits herself just once with a bow, that Firion's HP and endurance would increase by much more than Mariah's. I don't know about Mariah's endurance, but her HP rose by almost 100 points in those two battles and Firion's HP and endurance didn't move an inch. I'm guessing they have some kind of system where they can tell when you're cheating and punish you for it. |
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| | 16-99% is the highest evasion and hit rate can go you ninny ![]() for evasion the first number is the number of hits per attack you can apply your evasion rate (the second number) to your attackers hit rate, so 5-30% means you can reduce the hit% on the first 5 hits per each attack command you are on the receiving end of. |
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