Welcome to Eyes on FF!
>>> Click here to download Final Fantasy Ringtones
Oh no!
 

Post New Thread  Reply
 
LinkBack Thread Tools Rate Thread
Hazzard
Hazzard's Avatar
Location: London
#1
Default A Random and Civil Discussion about FFII

I'm ten hours into this game and loving it, and I've just finished up to the part where Josef nobely sacrifices himself for the group. Just for the hell of it, I wanna post my team:

Firion: HP- 2483 MAGIC: Cure- 5 Protect- 2 Esuna- 2 Elemental magic- thun (2) Fire (6) Blizzard (2) Life- 1
MP- 85

Maria: HP- 1808 MAGIC: Cure- 5 Teleport- 2 Elemental magic- thun (4) Fire (6) Blizzard (2) Life- 1
MP- 169

Guy: HP- 3159 MAGIC: Cure- 5 Elemental Magic- same as Firion
MP- 185

So do any of you think I can improve upon anything here, and I kinda miss not having the Sap spell that Minwu used at times.

Another question is...What was the most remarkable thing about this game, and the factor that really helped you love/like it? I personally admire the battle system, and random level encounters with monsters, I find it great how you can have so much HP so early in the game, also does the HP capacity limit to 9999 HP 999 MP

Old 06-01-2007, 08:35 PM
Reply With Quote
Hazzard is offline  
Bolivar
Fools!
Bolivar's Avatar
Location: New Jerusalem
Default

Although you can have the characters do anything you want, i usually keep guy as a fighter, if you don't bother on teaching him magic he can become really strong really fast, although on my last playthrough physical attacks weren't much use on the final boss.

magic w/ firion and maria looks good so far, you should be alright for a while, but remember that weapon selection matters alot too. Monks deal a huge amount of damage in this game, and you want to decide if you want characters to specialize in only one weapon, if you want them to use shields, or if you want to have them use weapons two handed (no shield or second weapon).

I really liked this game alot. I've only played the DoS version, and it looks good on the GBA player for gamecube, so i did that the second time around to give it a more console experience. I think this game was really great, ahead of its time with the battle system that almost foreshadowed VIII's customizability - how your decisions in battle determines how you develop in the game. That's something that you won't find in the other original FF's. It had a pretty good story and progression if you ask me, alot of good guest characters. All of these factors contribute to how much this game influeced FFXII.

I know I might be alone on this, but I really think with the improved graphics and sound on DoS, this game competes with the SNES games. the only thing missing are sidequests, but the soul of rebirth is ok for that, considering.
Old 06-05-2007, 12:41 AM
Reply With Quote
Bolivar is offline  
Wolf Kanno
Memento Mori...
Wolf Kanno's Avatar
Location: Nowhere and Everywhere
Default

Honestly... considering when this game was released, it was waaaaaay ahead of it's time. Leveling magic was annoying and it was difficult to have your characters grow strong without some "help" but overall I found the game to be pretty damn good. I don't quite get why it gets so much hate.

The cast was pretty good though I still have issues with Leon but Josef was my favorite with Mindu a close second. I feel FFIV was more influenced by this game than XII. The music it really well done as well. I love the Liberation Army theme Also it had such cool concepts and ideas going for it.

Also, the final boss is ridiculously weak to the Blood Swords... in fact most bosses are weak to it. I would actually be interested in seeing the battle system make a return to the series, though balanced out.
Old 06-06-2007, 09:26 AM
Reply With Quote
Wolf Kanno is online now  
Hazzard
Hazzard's Avatar
Location: London
Default

Originally Posted by Wolf Kanno ^
The cast was pretty good though I still have issues with Leon but Josef was my favorite with Mindu a close second. I feel FFIV was more influenced by this game than XII. The music it really well done as well. I love the Liberation Army theme Also it had such cool concepts and ideas going for it.
I would definitely agree that II influenced many of the later FF's, especially story-wise, and I think XII really copied many of the aspects involved in II. By the way, many of my stats have improved and I've realized that having loads of HP can sometimes be your flaw, due to the zombies/renevants. I just like to dual wield on characters, except Maria who uses a bow.
Old 06-06-2007, 10:16 AM
Reply With Quote
Hazzard is offline  
Hayabusa
Hayabusa's Avatar
Default

When I started playing XII I said...wow this is like Star Wars and the Story sounds like a recycled verion of FF2 - but yeah FFII rocks - I really liked the Story and how it was like Mission based - you were always on the go - checking in for new orders and going to rock that next mission. It was really fun and leveling up they way you want - But like they said - I was strong but I tried to have to many of my characters versitle, which like red mages...can hinder your overall strength, so try to make them specialize in what you want them to become.
Old 06-06-2007, 04:41 PM
Reply With Quote
Hayabusa is offline  
Wolf Kanno
Memento Mori...
Wolf Kanno's Avatar
Location: Nowhere and Everywhere
Default

Originally Posted by Hazzard ^
Originally Posted by Wolf Kanno ^
The cast was pretty good though I still have issues with Leon but Josef was my favorite with Mindu a close second. I feel FFIV was more influenced by this game than XII. The music it really well done as well. I love the Liberation Army theme Also it had such cool concepts and ideas going for it.
I would definitely agree that II influenced many of the later FF's, especially story-wise, and I think XII really copied many of the aspects involved in II. By the way, many of my stats have improved and I've realized that having loads of HP can sometimes be your flaw, due to the zombies/renevants. I just like to dual wield on characters, except Maria who uses a bow.
If you mean XII took the "Rebels vs. Evil Empire" story from II then it's actually a fairly tried and true story arc in story telling and has been around longer than even Star Wars

On the surface, if you generalize the story of Rebels vs. empire then yes the games seem similar from a story perspective but when you really look at the stories in detail then the games are very different. XII definetly took the "Fortress in the eye of the storm" and the fourth guest character ideas but little else IMHO.

IV fleshed out many of the archtypes and characters first presented in II. Gordon is very similiar to Edward/Gilbert from IV as well as Gareth having some minor influence on the developement of Kain.
Old 06-06-2007, 07:33 PM
Reply With Quote
Wolf Kanno is online now  
scrumpleberry
~vicious geek soot
scrumpleberry's Avatar
Location: in my scrumpleberry tree
Default

I can't remember what I did the first time, it wasn't very good

This time, I've made Firion a pure fighter training with shields, swords, knives and lances.

Guy is a white mage and axe and shield or bare fists person

Maria is the black mage (she got ultima as well) and uses either bows or two maces at once.

PS. Gilbert was way worse than Gordon.
Old 06-06-2007, 07:59 PM
Reply With Quote
scrumpleberry is offline  
Hazzard
Hazzard's Avatar
Location: London
Default

Originally Posted by Wolf Kanno ^
Originally Posted by Hazzard ^
Originally Posted by Wolf Kanno ^
The cast was pretty good though I still have issues with Leon but Josef was my favorite with Mindu a close second. I feel FFIV was more influenced by this game than XII. The music it really well done as well. I love the Liberation Army theme Also it had such cool concepts and ideas going for it.
I would definitely agree that II influenced many of the later FF's, especially story-wise, and I think XII really copied many of the aspects involved in II. By the way, many of my stats have improved and I've realized that having loads of HP can sometimes be your flaw, due to the zombies/renevants. I just like to dual wield on characters, except Maria who uses a bow.
If you mean XII took the "Rebels vs. Evil Empire" story from II then it's actually a fairly tried and true story arc in story telling and has been around longer than even Star Wars

On the surface, if you generalize the story of Rebels vs. empire then yes the games seem similar from a story perspective but when you really look at the stories in detail then the games are very different. XII definetly took the "Fortress in the eye of the storm" and the fourth guest character ideas but little else IMHO.

IV fleshed out many of the archtypes and characters first presented in II. Gordon is very similiar to Edward/Gilbert from IV as well as Gareth having some minor influence on the developement of Kain.
Well I actually meant the following features that I've noticed so far:

1st- Hilda is very similar to Ashe. Both princesses who were wrongfully forced out. Both conspired and lead a rebel army.

2nd- Guest characters

3rd- The Dreadnought, and the imperialists were very identical to that of XII's and helped base off a few ideas solely from II.
Old 06-06-2007, 08:09 PM
Reply With Quote
Hazzard is offline  
Post New Thread  Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +1. The time now is 05:45 PM.

Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.0.0
Copyright ©2000 - 2007, Eyes on Final Fantasy.
Sean Robinson Design