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Sagensyg
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Harm3 > Dia(ga?)
Old 07-03-2006, 09:32 AM
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ValiantKnight
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Harm3 < Diaga

All Spells in the DoS version are set to about 80% of their damage range if at regular int levels. and they no longer have a range really to speak of.

ie.. Harm3 I believe is 60-240? its set somewhere around 190 then.. and does like 190-191 to everyone.. if not 100 exactly. never does less, never does more.
It's kinda weird how they did it.. Int also increases the damage.

And for enemies..

Mindflayer/Sorceror(Paralyze and rub), Mages(Fire3/Bane), Barettas(I usually had a BB who is able to critical rather easily in Origins.. so wasnt too bad).
Warmech I've only fought twice on Origins.. he's rather rare.

And for Dawn of Souls...
Not sure what the enemy was called... but something on or around the 35th floor of Whisperwind Cove... had a Mage/Fighter monster set(looked like a Mage but painted black).. and was two of them.. Attacked with all my people like usual.. did about 500 damage to the first one... then he takes a turn... FLARE!
300~ damage to all my party.. ouchie.
I managed to kill the other one as Knight attacked and killed the first, then BB 1 hit killed the second.. but it was scary if there can be more than two of them...
Old 07-03-2006, 06:43 PM
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Peter_20
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I totally abhor those damn things that keep throwing drawn out magic spells on me all the time in FF2.

"Now let's throw this Fire spell of destruction-ness!
FIRE 8!!!
Let's throw another spell!
And that's STUN 16!
Now they're all paralyzed, so let's throw EVERYTHING we've got!
FIRE 8!!! FIRE 8!!! FIRE 8!!! FIRE 8!!! FIRE 8!!!
DEAD PARTY!!!"
Old 07-04-2006, 03:36 PM
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Omni-Odin
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Warmech period.
Old 07-06-2006, 03:25 AM
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Man I totally thought this said "Most hated member" and started wondering who let Kishi get away with moving such a thread to this forum.
Old 07-06-2006, 04:51 AM
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Decessus
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Warmech was easy. Shinryu took me days to beat.
Old 07-13-2006, 06:43 AM
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Nominus Experse
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Those damned enemies that paralayze your entire party, and then commence to slowly beating your party down further and further into oblivion with petty attacks that constantly paralyze you...

Curses...
Old 07-13-2006, 11:56 AM
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Mage_of_Fire
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/agree with the 99 potions from potion vendor thing. Takes forever.

#1 most hated enemy for me: ASTOS. He deserves some kiddy venting:
OMFG ThAt j00bAG N HiS FaRkKInG 1 HiT Ko HiTs ArGhHhHHHHhHHhhHH

reason? My single character challenge 1 thief game. The best wep the thief can equip at that point blows, hard. I was level 26 when I put that game aside (that's practically the end of the game for a normal party ffs) and he STILL owned the crap out of me. His slow thing totally owns my thief. At level 26 I finally got where I'd do like 3 hits for about 11 damage total, but as soon as he slows (which he does quite often), it's back to 1 hit for 1 damage. He has like 116 hp or something..... Would survive his hits easily except for F***ING RUB. I can get past the first one like once every 10 tries, but the second one, which always comes up about 3-4 attacks max later, gets me. I wonder if this is even gonna be possible at FIFTY.

I mean come on, I've got max 99 of every item and 32k gold or something at this point from all the damn ogres I've killed. It's getting harder to level because they all run away now. Can't kill cheaters peninsula yet though, maybe at 30. :/

------

With a normal game? The paralyzing monsters in the ice cave. Sorcerors/Mind flayers or w/e. My other game that I've finished was a single knight game, so the same probs with paralyzing/1 hit-KOing were there.
Old 07-13-2006, 12:18 PM
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