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#49 Keep up the good work! |
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| | A small suggestion: For this "Dark World" idea you mentioned...you can have all the regular classes transform to their dark counterparts. Fighter/Knight: Dark Fighter/Dark Knight: Uses Dark Swords instead of Knight Swords, Knight has level 1-3 Black Magic. (Mystic Knight FF3j sprites?) Thief/Ninja: Rogue/Overlord: Pretty similar to the Thief, but more of a preference to knives. Overlord has levels 1-4 Black Magic. (Kinda stumped in terms of sprite use...something dark elf-ish) Monk/Master: Savage/Berserker: Ferocious guy. Can use Claws to aid his bare-handed attack. (Try the Viking FF3j sprite) Red Mage/Red Wizard: Dark Mage/Dark Wizard: Forgot some of the higher White-level Magics and dabbled more in Black Magic. Mage can learn up to Level 6 Black Magic, but only Level 3 White Magic. Wizard can go to level 8 Black Magic (he can't use NUKE) and level 4 White Magic. White Mage/White Wizard: Alright, it's gonna be kind of hard to convert a pure White Mage into Dark form. How about a fighter/mage that focuses on taking life from enemies and giving it to allies? That's all I can drop.Black Mage/Black Wizard: He's dark enough. |
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| | well with the "dark" white wizard (not a clue what to call him/her) you can make it where she has alot of offensive spells like harm for example. Maybe give her divine enhancement spells for weapons and evasion, etc. You could make spells that inflict divine damage (caus in rpg worlds, there are evil gods). If he's gonna make a "dark world" all he needs to do is pick up a Dungeons and Dragons player handbook to get ideas about making an evil cleric. when i was making my own rpg after the ff3j project started to disband, thats what i did, because in my game you played as the evil characters. i wanted to make that, because you never see that that much in rpgs. |
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