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here to download Final Fantasy Ringtones |
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#241 ty very much man the final fantasy 1 game of farfarfar.com stoped loading for me so maybe this one will work =) |
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How to uninstall: (1) Go to Control Panel (2) Open Add/Remove Programs (3) Scroll down to RPG***2003***Final Fantasy (it has a lot of gibberish in the ***'s) (4) Click Remove, and follow the instructions. I hope you enjoyed the game! ![]() Whoa... I would definitely go with a downloadable emulator before I would try any crappy java versions of the game... Although... unlike my remake, the one found on that website does appear to be the original. My remake is actually designed using RPG Maker 2003, and is intended to be very much like the original, but with a few modifications. Eeek... This is the first I have heard of this problem! I will look into it and correct the problem as soon as I have time (I'm graduating on Saturday, so it will be after my graduation)! As for Master, well... he isn't supposed to get MP. In fact, the only thing that really changes for the master is that he can equip a couple more items. But the Knight/Ninja bug is definitely a big one, and I will be sure to fix it! I will also try to figure out why pressing "5" doesn't show your experience for the next level. Thanks. Last edited by mihalis; 08-03-2005 at 03:24 PM. |
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| | Okay folks... I know I said I would update the newest bug fixes after graduation, but I'm still in the process of landing a job, so I don't have much free time on my hands! Anyhow, I'm out of town in San Antonio right now. When I get back to Lubbock, I will review the latest bug reports (thank you for informing me of these) and I will repair them and upload a new version. Mind you, the game is still playable in its current version, but it apparently is having some problems. Give me a couple of weeks to fix these. Thanks for your interest and your patience! |
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| | Okay... I have identified the bugs--the level bug is particularly nasty! The problem is that RPG Maker doesn't let you create your own experience curve. It makes you use its crappy formula (which I dearly hate). So what I did was override the built-in curve with switches, so that the curve was maxed out, and whenever you reached the correct experience (from the original game) you'd automatically be bumped to the next level... This made its own kind of curve. Here's the problem: The curves cross!!!! (at level 14)... Seeing as how I have the default curve as high as it will go, this problem will be pretty difficult to fix, and I'm open to suggestions on how to do this. What I may wind up doing (eek) is using an experience curve that is different from the original game. However, as much time as I spent making sure that the characters were adequately prepared for the next dungeon at each experience level, etc... I DON'T WANT TO DO THIS!!! This will take me a while, and I apologize for the problems! Like I said, if you have any suggestions about how to fix this, I'm all ears. |
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