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Bacon-bits
Location: In front of my computer
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Originally Posted by Wayward
in regards to adding a new opponent to the pirate battle... Bikke the healer wouldnt help much, seeing as how the pirates die within one hit...

I LOVE that you're doing this!! but, i'd like to request a multiplayer mode... finish the game then have the opportunity to duel someone with the dreamteam you've made.
Fun idea, but not very purist. But aside from that, would it even be possible with RPG maker? I doubt it. Although I am not familar with everything about the program.

edit: heh, comfirmed not possible as of just before i posted this.
Old 04-24-2005, 04:04 AM
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Dragonfire
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it is a possibility. true that rm2k3 doesnt have network capability, but with the right networking programs and a few dev tools it's definitely possible.
Old 04-24-2005, 04:05 AM
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Hsu
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Originally Posted by Dragonfire
it is a possibility. true that rm2k3 doesnt have network capability, but with the right networking programs and a few dev tools it's definitely possible.
Yes, it's entirely possible (and really, probably not that hard, all things considered) by hand-coding, but not through RM2k3, which is what the guy is doing.

Using SDL and some low level networking code, a C++ netplay battle of FF1 characters really wouldn't be hard at all with the sufficient knowledge of coding.
Old 04-24-2005, 04:21 AM
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Wayward
Location: CA
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Request: Link to homepage for this remake be put in the creator's sig.

ive been sifting through this thread for an hour looking for a site.


I'd LOVE the chance to duel someone!! ESPECIALLY IF IT COULD BE ff5~
i have an unbeatable combo~ but... that Doesnt belong here.

request that QUICK/REDx2/METEO be present in this remake?

redx2 + quick = chain
redx2(meteo)1 (quick)2 + 2nd turn = redx2 meteo meteo + 3rd and final - meteo meteo

<3 the product of MUCH tinkering. i'm going to post it in the ff5 section of eyesonff...

and it doesnt belong here. but, can this spell combo be included in this new remake? and if it already is, MAKE SURE QUICK DOESNT WORK WITHIN QUICK~ unbreakable chains are SO cheap.
Old 04-24-2005, 04:40 AM
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strawberryman
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Originally Posted by Hsu
Using SDL and some low level networking code, a C++ netplay battle of FF1 characters really wouldn't be hard at all with the sufficient knowledge of coding.
Someones already done so with RPG toolkit 2. HA!
Old 04-24-2005, 05:14 AM
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Xalioniaf
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It's actually possible in RMXP. Someone has made an MMO by having one script run as the server and the other script the client. Along with some old RM2K tutorials on how to make a side-view system, you could be good to go. With RMXP, anything is possible if you know how to script goodly.
Old 04-24-2005, 06:33 AM
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mihalis
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Okay, I am currently wrapping up this game. I'm just working on dialogue and bug fixes. I also wanted to answer some of your questions.

(1) Networking Capabilities: I had thought about doing this, but Final Fantasy I doesn't really lend itself to multiplayer mode, if you know what I mean... How would the multiplayer mode work? It seems like it would get very boring very quickly.

(2) Homepage: I have intentionally NOT created a homepage for this game remake, which is probably the only reason that I have not received a "cease and desist" letter from Square Enix. I'm trying to keep it pretty low-profile until it's 100% complete. Then, I don't care what happens to it--at that point if Square tells me to cease and desist, I can do so but the game will already be out.

Although I have very little left to do with this game, I also have two huge presentations and papers to write for school this week, and so my time will be more than a little scarce! I will work on it as I have time. Thanks a bunch for your input, people!!
Much appreciated.
Old 04-24-2005, 08:22 PM
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Xalioniaf
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BTW, We never knew what kind of school you go to. I think your going to a university, because you put learning before fun :P. Hell, if I was paying to go to school, I'd be serious too.
Old 04-25-2005, 01:21 AM
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