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#161 Fun idea, but not very purist. But aside from that, would it even be possible with RPG maker? I doubt it. Although I am not familar with everything about the program. edit: heh, comfirmed not possible as of just before i posted this. |
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| Cid's Knight | Yes, it's entirely possible (and really, probably not that hard, all things considered) by hand-coding, but not through RM2k3, which is what the guy is doing. Using SDL and some low level networking code, a C++ netplay battle of FF1 characters really wouldn't be hard at all with the sufficient knowledge of coding. |
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| | Request: Link to homepage for this remake be put in the creator's sig. ive been sifting through this thread for an hour looking for a site. I'd LOVE the chance to duel someone!! ESPECIALLY IF IT COULD BE ff5~ i have an unbeatable combo~ but... that Doesnt belong here. request that QUICK/REDx2/METEO be present in this remake? redx2 + quick = chain redx2(meteo)1 (quick)2 + 2nd turn = redx2 meteo meteo + 3rd and final - meteo meteo <3 the product of MUCH tinkering. i'm going to post it in the ff5 section of eyesonff... and it doesnt belong here. but, can this spell combo be included in this new remake? and if it already is, MAKE SURE QUICK DOESNT WORK WITHIN QUICK~ unbreakable chains are SO cheap. |
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| | It's actually possible in RMXP. Someone has made an MMO by having one script run as the server and the other script the client. Along with some old RM2K tutorials on how to make a side-view system, you could be good to go. With RMXP, anything is possible if you know how to script goodly. |
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| | Okay, I am currently wrapping up this game. I'm just working on dialogue and bug fixes. I also wanted to answer some of your questions. (1) Networking Capabilities: I had thought about doing this, but Final Fantasy I doesn't really lend itself to multiplayer mode, if you know what I mean... How would the multiplayer mode work? It seems like it would get very boring very quickly. (2) Homepage: I have intentionally NOT created a homepage for this game remake, which is probably the only reason that I have not received a "cease and desist" letter from Square Enix. I'm trying to keep it pretty low-profile until it's 100% complete. Then, I don't care what happens to it--at that point if Square tells me to cease and desist, I can do so but the game will already be out. Although I have very little left to do with this game, I also have two huge presentations and papers to write for school this week, and so my time will be more than a little scarce! I will work on it as I have time. Thanks a bunch for your input, people!! Much appreciated. |
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