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#1 Dude so I just got my Origins for PS1 and I spent this weekend trying to kill the ice cave. The first time I got nuked by mindflayers. The second time I got nuked by black mages, and then I got nuked again by flayers. Then I got killed by dragons. then I was like screw this. then I got killed by dragons, but this time I had my warrior alive. Then I basically battled and killed that eye guy and got the floater/ levistone. How ridiculous is that? I mean I could do it with just my warior and all my other characters were just slowing me down. How did you guys beat the ice cave? |
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| | The Ice Cave is a very hard dungeon in WSC and PSX versions. I don't remember it being all that hard in the original NES version. That place really freaks me out, and it made me finally give up my game of Fi/BB/Wm/Bm after getting a Game Over there six times. I eventually beat the cave with that party, but I didn't want to use it after that anymore. If someone says the Thief is useless because all he can do is run, this is where he gets to shine because I have him lead the party away from almost every battle. My strategy is basically running away from almost everything that can seriously hurt you. Sometimes I use Fire and Dia (Harm) spells if I'm facing something like Ice Wolves or undead creatures. I usually go through the cave twice. First I collect all the treasures except for the Floater (I don't fight the Eye yet), and then I exit the cave, use a Cottage and save. Then I enter the cave again and go through it, fighting the Eye, getting the Floater and escaping the Ice Cave. The 2nd time through the cave is a bit easier since I don't have to worry about treasures, and even if I get a Game Over on the 2nd time, I'll still keep all the treasures that I got on my first time through, so when I try again after getting a Game Over on the second time through, I don't have to go treasure hunting again. |
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| | The whole difficulty of FF1 seems to be up a couple of pegs for WSC/PSX version. Brian Carper's recommended levels for most dungeons seem pretty low. As an example with my Fi/T/Wm/Bm party at level 14 I was getting creamed on the third level of the earth cave, despite having a load of Potions, all spells bought and the best equipment possible at that point in the game (without visiting Crescent Lake) |
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| | He's awesome for that reason in the NES - for the WSC/PSX version though, he seems to have completely lost his ability to run. The only party I've tried so far that's been worthwhile in Origins has been Fi/Rm/Whm/Bm. And even then, by the end of the game it seems the mages are either dragging my fighter down, or end up doing nothing but buff my fighter. I didn't quite notice a jump up in difficulty for the Ice Cave in Origins though - well, beyond the normal incerase you get. Probably the best advice is to do the Ice Cave before Gurgu Volcano. It'll be harder that way, but you'll cruise through the rest of the game. |
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