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Dignified Pauper
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WAit, there's a chaos dungeon!? plus the 4 fiends... is that what the new game plus is for?
Old 12-08-2004, 10:20 PM
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Captain Maxx Power
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If you'll check the chaos dungeons are unlocked as you go along.

As far as I can tell the whole stat system appears to have been overhauled. Intelligence as reported now affects magic damage/effectiveness. Also I believe agility _may_ affect your hit%. I noticed that my theif throughout the game had much higher hit% than my fighter (triple figure by about level 20 odd), eventually maxing out at 255 surprisingly quickly (with equipment as well). This might be the extra levels, but I'm at level 46 now and both my fighter and theif have 255% hit. I have a sneaking suspicion that intelligence may also affect mp gain, much like vitality affects hp gain, but I have yet to confirm that. Evade rates are much higher than they used to be. Unequipped my fighter has 105 evade, and 96 when armoured up.
Old 12-10-2004, 08:33 PM
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Personally I don't like the addition of MP. I wanted FF1 on my gameboy so that I could play FF1. The Dawn-of-souls version isn't final fantasy 1. It's still a nice game, but with a central and unique system snipped off and replaced by something homogenised from the rest of the series. *sigh* Oh well, times change. At least the new dungeons are interesting.
Old 12-13-2004, 02:10 AM
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DJZen
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So buy the Game Axe or the Time Machine.
Old 12-13-2004, 02:50 AM
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-wyvern
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...que?
Old 12-13-2004, 04:13 PM
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Mage_of_Fire
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Originally Posted by Whitemage_Bishieboy
ok,i played it some more.i decided to do a 4 thief team.let me say this,lich pwned me.utterly pwned me.i did 4 damege to him per thief.it is much harder for teams seeking a challenge now.i dont even want to think of trying to beat chaos with those 4 thieves.

oh something i forgot to mention.theres now ethers,X-Potions,X-Ethers and elixers.but as far as i can tell they can only be dropped by enimes.
On my NES version, my 4 thieves did 1 or 2 damage each turn lmao, that's a 100% increase. You have to rely on critical hits, it is all a matter of luck.
Old 12-23-2004, 09:52 PM
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sh1nta
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how do u class change in final fantasy 1, for gba... ive been playing it for awhile i got 2 rublies the floater and im lvl 42, how come i havent changed classes yet, or how do i?
Old 12-26-2004, 07:27 PM
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Rase
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Originally Posted by Mage_of_Fire
On my NES version, my 4 thieves did 1 or 2 damage each turn lmao, that's a 100% increase. You have to rely on critical hits, it is all a matter of luck.
Or an obscene amount of leveling up.

Originally Posted by sh1nta
how do u class change in final fantasy 1, for gba... ive been playing it for awhile i got 2 rublies the floater and im lvl 42, how come i havent changed classes yet, or how do i?
Well, Spoiler: first, you need the airship. Then, fly to the little islands that look like they have holes in them, between the two northern continents. In one of them is Bahamut, King of the Dragons. He tells you to go to the Citidel of Trials and make your way to the top to obtain a "symbol of courage". Once you do this he changes you.

Not sure if that HAD to be in spoilers but...
Old 01-03-2005, 01:30 AM
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