Originally Bespoken by
Iten
First of all i want to say hello because it's my first post on this forum and apology for my certain grammar mistakes in my statements because my english isn't perfect for sure. But I hope it's good enough for You to understand what I'm thinking about :P
I have a little problem with RM. I played FF1 on NES long time ago and now i started playing DoS in GBA. Everything is cool, but when my chars are lvling up my RM always gets +2 hp per lvl. I don't think that RM have so low hp increasement per lvl because in NES version he had much bigger hp increasement per lvl and for now (on DoS version) on 6th lvl he have less hp than my BM. Does RM really has so low hp increasment modifier or is it a bug? Or maybe I have bad luck?
Don't worry, your English is easy to understand.
I wouldn't say it's a bug really, I suppose the stat boosts are all based on probability. I don't think it should be too much of an issue for you. There should be a few times that your RM levels up and gets a massive stat boost, and that should make up for the slow time it's having now. And I agree with Sagensyg-- the stats will improve nevertheless when you change classes.
Welcome to EoFF, by the way, Iten.
