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#1 I was reading an FAQ for Dragon Warrior that detailed how your character's stats for the entire game are based on what name you give him in the beginning. See here: GameFAQs: Dragon Warrior (NES) Names/Stats/Levels FAQ by akira slime Is there anything similar in Final Fantasy I? If so, how does stat determination and stat growth work in this game? |
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| | The stats of each of the classes is fixed and is defined as such; Fighter HP: 35 Str: 20 Agi: 5 Int: 1 Vit: 10 Luk: 5 Hit%: 10 + 3 Per Level Magic Defense: 15 + 3 Per level Thief HP: 30 Str: 5 Agi: 10 Int: 5 Vit: 5 Luk: 15 Hit%: 5 + 2 Per Level Magic Defense: 15 + 2 Per level Black Belt HP: 33 Str: 5 Agi: 5 Int: 5 Vit: 20 Luk: 5 Hit%: 5 + 3 Per Level Magic Defense: 10 + 4 Per level Red Mage HP: 30 Str: 5 Agi: 5 Int: 15 Vit: 10 Luk: 5 Hit%: 7 + 2 Per Level 2 Level 1 Spell Charges Magic Defense: 20 + 2 Per level White Mage HP: 28 Str: 5 Agi: 5 Int: 15 Vit: 10 Luk: 5 Hit%: 5 + 1 Per Level 2 Level 1 Spell Charges Magic Defense: 20 + 2 Per level Black Mage HP: 25 Str: 1 Agi: 10 Int: 20 Vit: 1 Luk: 10 Hit%: 5 + 1 Per Level Magic Defense: 20 + 2 Per level As for stats on level-up check my other post here. |
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