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Heath
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Originally Posted by ScottNUMBERS ^
In Japanease it would be hard to figure out where you're going, because in English, throughout the game, it states very clearly where you have to go and what you must do next.

This sounds awesome, Scott#s want. It would be perfect for those times you are stuck on a deserted island or in an elevator. Instead of wasting away and dying helplessly, you could play Final Fantasy and get the very best out of those final moments on earth.
I have Tetris on my phone for that purpose

I don't think the translation would be an issue like ReloadPsi said. It's not a really a dialogue-driven game to the extent that you need the text because, if you've played it enough times, it'd simply be a case of remembering where to go after you've done dungeon X or what have you.
Old 12-04-2007, 11:18 AM
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Originally Posted by Heath ^
Originally Posted by ScottNUMBERS ^
In Japanease it would be hard to figure out where you're going, because in English, throughout the game, it states very clearly where you have to go and what you must do next.

This sounds awesome, Scott#s want. It would be perfect for those times you are stuck on a deserted island or in an elevator. Instead of wasting away and dying helplessly, you could play Final Fantasy and get the very best out of those final moments on earth.
I have Tetris on my phone for that purpose

I don't think the translation would be an issue like ReloadPsi said. It's not a really a dialogue-driven game to the extent that you need the text because, if you've played it enough times, it'd simply be a case of remembering where to go after you've done dungeon X or what have you.
In bold is the only part of my post that isn't sarcastic. The game being in Japanese wouldn't make it any harder to know what you're doing because you can't even decipher where you have to go in English.
Old 12-05-2007, 12:38 AM
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