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LoKuS
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Warrior, Red Mage, Thief, and Blackbelt.
Old 03-13-2007, 03:58 PM
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Captain Maxx Power
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Get a Red Mage in, a mixture of all three of the classes you already have for some hybrid funness
Old 03-13-2007, 07:31 PM
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arcanedude34
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I went with Warrior, White Mage, Black Mage, and Thief. To all those who suggested Red Mage.... no.

As of now, my thief deals more damage than my Warrior. And gets his turns quicker. But dies more.

Oh, well.
Old 03-13-2007, 08:09 PM
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Nominus Experse
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A Black Belt could easily fix that; granted by inevitably becoming the one that dies more...
Old 03-16-2007, 06:48 AM
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boys from the dwarf
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i depends what version. two fighters ar less interesting than a fighter and a theif or a fighter and a monk/BB.

black belts can be the most powerful fighters and they are cheap. red mages and fighters are the two most expensive job classes to equip.

take these things into consideration but you cant go wrong with a WM/BM and two physcial job classes.
Old 03-17-2007, 07:56 PM
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Originally Posted by arcanedude34 ^
I went with Warrior, White Mage, Black Mage, and Thief. To all those who suggested Red Mage.... no.
You have exactly ten thousand words to explain yourself. You will fail at this.
Old 03-17-2007, 08:30 PM
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crazybayman
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Originally Posted by LoKuS ^
Warrior, Red Mage, Thief, and Blackbelt.
Yes.

Yeah, Fighter and Red Mage (and Theif to a certain degree) are expensive. However, if you like pure fire-power in your physical attacks, Fighter and Red Mage, combined with thief and a black belt gives you great offense. Plus the black belt is cheap, too.

I find having a white mage to do nothing but heal (and cast the odd harm spell) is freakin' boring. Plus Black mage is an unbelievable pussy, and casting black magic bores me too. The Red Mage can do both, and can contribute to the physical attack in a big way, too.
Old 03-30-2007, 12:48 PM
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Bluecho
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I suggest a thief.
You could use a Red Mage, which would be incredibly useful in the beginning. But after class change, the specialization required in the later dungeons only leaves the Red Mage wanting.
The Thief, on the other hand, is not really useful in the beginning, but becomes incredibly useful after class change. The Thief can run very well, and can sometimes match the Fighter's damage dealing when properly equipped. And after class change, the Ninja will be very powerful, essentially acting as a kind of Fighter himself. Like, having a Fighter after class change, not as powerful as a Knight, but still very good. And he can also use low level black magic. You just need to keep the Thief alive in the meantime, and he will become a great asset.

Last edited by Bluecho; 04-15-2007 at 11:54 PM. Reason: Grammatical error and missing word.
Old 04-15-2007, 11:53 PM
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