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#33 NBM: 2 things 1- Don't say that. You don't want people to know. 2- Yes you did, but I go to the highest bidder. TT: Isn't albedo the one who is evil? Carnage: Yes, but I do have a navy. |
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| Recognized Member | chaos: Eh, whatever. Yes, Albedo is evil, but, cannot do anything much. Rubedo: And, I could easily top the bids with my two nation, but now I remember, why would I need to? ![]() chaos: Still, CL, many of your weapons are very powerful and such, so I might considering buying a few, and in return, handing over the largest city in Vincentland, which holds new mechanisms, a population, and many factories etc. |
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| | Almost forgot... Weapon Development- Automatic Rifle: Fires constantly while trigger is depressed Social Development- Iron Horse: A vehicle which requires the circular motion of the feet to spin a wheel and provide motion Ship Development- Harpoon Blaster: Fires a heavy harpoon on a 1000 foot chain from a 24 pounder cannon. Artillery Development- Bomb Cannon: A cannon which is set up on the ground and can fire anything, but is best at firing volatile, gunpowder-filled bombs. Caution: May explode before firing. Ship Design- Scout: A small ship with 3 sails, all which completely encircle the exposed parts of the ship, 53 sail engines, a streamlined underbelly, undersea rudders, and 1 harpoon blaster. Obviously built for speed. Close Combat Weapon- Hurricane Eye: A weapon which consists of a large stick with 4 knives attached to the end. The knives are on an axle and is spun by a large set of gears. To initiate, the user must spin an external gear near the handle. Special Ops Update- Stealth Bomb: A bomb which uses a newly discovered chemical which causes a fiery explosion and then sprays an oil fire everywhere within 25 ft. Can detonate underwater. May detonate prematurely. May not detonate when set. |
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