Thread: The Races
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Nait
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Originally Posted by Loony BoB
The idea is to...

1) Have five races.
Nonos problemos.
2) Experience the birth of the nations. We can't do this if the world has already existed for hundreds of years.
I find it very unlikely that nations would just pop out of the woodwork within a few years of the Rift. Especially if there are only a few hundred thousand people transferred - nations require things, basics that must be born under a pre-history, like agriculture, cities and so forth.

If you look at the history of our own world, where did nations, prior to modern times when the politics of the first world create nations where there were no nations, come to existence? There were the ingredients for civilisation and such existed - agriculture and cities, domesticated animals and smaller things. A nation cannot exist based on hunter-gatherers, you need stable populations. A few years after the Rift, the world would be, I suspect, a place were hunter-gatherers thrive, and agriculturalists are still working on their most basic and small projects to get their farms actually growing - and that is not enough for larger populations.
Look at the nations of the past. The Twin Flood nations, Egypt, Rome, ancient China, Ande nations and Mezoamericania all have one thing in common - agriculture, cities and domesticated animals. There were no nations amongst the hunter-gatherers of the Siberian Taiga, North and South American wilderness, Australia, Sub-Saharan Africa and so forth, when there were some sort of political structures other than "tribe" in Oceania and New Zealand, who had agriculture and domesticates, and on their way to ocean-spanning Empires under Hawaiian (I think it was) emperors.
Nations and the civilisation that support them need time, LOTS of it. If you transfer a buttload of people at the same time into an uninhabited wilderness, most of them will die, and the rest will hunt and pick mushrooms until their grand-grand-grand-kid has forgotten all the stories about agriculture and jumps around half-naked in the forest, not giving a rat's arse about some stupid weeds and such. Maybe his grand-grand-grand-grand-kid has some sort of agriculture, survived some way via some channels.

3) Have the population of the world spread throughout the regions rather than concentrated in one continent.
I haven't implied this.

4) Concentrate on the happenings of the world rather than specific people. You could say you are the historians as well as the leaders.
Not a problem, this is what I'm accusing you of doing. See it this way:

If we go with the jump-start scenario, we WOULD have to RP our way through the early history, decline and tribalisation of the five races.
This means coming up with individual reactions and stuff. If we let this scenario lie, and start the story a few thousand years in the future, THEN we can strategise without the burden of the first settler's unease with a new world, etc. and just concentrate on THIS world.

5) Have medieval technology, or at least knowledge.
They'll lose it, ang regain it as soon as they have the capability.
We can't go with Nait's idea of traveling to other dimensions unless it happens in much the same way I had it happen - without their control.
But what is the purpose of that? Besides, I don't care a whit about how they ended up there, as long as I don't have to closely RP the first dreary months of trying to figure out what is edible and not. Start the story a few thousand years in the future, and this is moot!
Maybe that did happen? That could be a theory/religion: "We were all once living on this very planet, thousands of years ago, and then we were taken and moved to our respective planets, evolved to the people we are today, and now we have been brought back to our home by God(s)." Or something.
Maybe it did, maybe it didn't. If it makes no real difference, I don't give a rat's arse.

The only thing I'm against is them returning to their planet by some sort of space travel or something, because obviously the people haven't reached flight, let alone space flight.
I've never advocated, nor has anyone else advocated, space travel.
Old 07-29-2004, 12:59 PM
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