Originally Posted by
VeloZer0 ^ I personally like the chibi polygons better than the realistic look. Whenever I play a game that attempts hyper realistic graphics it always makes it seem almost more fake, as they are never perfect and my attention is always driven to the flaws. With stylized graphics I take them for what they are. (Don't get me wrong, just because they are stylized doesn't mean they are good, there are styles I don't like, but chibi is one I do)
My biggest beef about the sprites is how skinny they made Cecil and Kain look. They look like they have sticks for limbs. Being the physical attackers of the party I would expect a little more muscle mass.
"I'd rather have an extremely detailed and well-done sprite than a half-assed polygon model."
I think the reason you come off as hostile is statements like this. Disagreeing with the choice of style is one thing; calling one of them a copout is rather inflammatory. (As I side note, I think extremely detailed sprites look awesome as well.)
Haha, yeah I know. Roogle has pointed out to me on a few occasions when I'm coming across as rather "mean". It's actually not my intention to, but without the tone of voice attatched to my words on here, I probably sound like an overly-critical forum tyrant. Actually, I'm just opinionated by nature, but there isn't really a violent intention behind my words.
Still, I kinda wish they had done sprites or a better 3D polygon model. I understand that some people liked the chibi polygon model look, but, I just... couldn't take it seriously. When I first saw a preview of this game [which was actually the youtube video of Valvalis/Barbariccia that I posted there], I started laughing and it seemed embarrassing to look at. I don't mean that it has to have hyper realistic graphics, but something that looks proportional would be nice. For example, the way they did the battle-screen models Golbez, Valvalis, and Rubicante looked really nice. They actually look humanoid in terms of being proportional. To balance this out, they could have chibi-fied the models of the villains like Golbez, Valvalis/Barbariccia, and Rubicante as well, but then someone said that it would make the villains look somewhat silly. My response to that of course was "Well, there you go! You think it would make the villains look silly, whereas I think it's currently making my favourite childhood characters look silly". My bias against balloon-head polygon models probably got started the first Wild ARMS game.
Everyone person has their tastes and preferences though. My taste is somewhat hard to explain, as I still like the chibi look when it's limited to 2D-art and sprites, because in those two forms I think it can look wonderfully cute [as in teddy bear cute, it's adorable!].